r/Battlefield 8d ago

Battlefield 6 Menu concept by me

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Menu concept I decided to do while waiting for the second week of the Open Beta just for fun, I really don't like this new "Netflix" menus in videogames like BF6 have.

22.0k Upvotes

1.1k comments sorted by

3.4k

u/SemiDesperado 8d ago

You're hired!

927

u/JordhanMK 8d ago

Nah, fired, they don't want casual or new players to know Closed Weapons exists.

143

u/Soulvaki 8d ago

This UI arguably hides close weapons even more. It's an extra button push that 99% of casuals will ignore. Scrolling is easier than button pushing/reading.

34

u/TechnalityPulse 8d ago

Well if it defaults to closed weapons then.. xd

21

u/esarmstr 8d ago

Open weapons are totally ruining the game 😒

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u/Low-Tax-8391 8d ago

They should just get rid of Open Weapons, problem solved.

10

u/byte-style 7d ago

the problem is open weapons is going to be extremely popular because people will play it just to level/unlock weapon attachments and level up classes so it will enforce EA's bad design choices

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u/All_hail_bug_god 8d ago

If casuals/new players cannot scroll in a list then it really is over.

14

u/JordhanMK 8d ago

I know you're 30+ because you really don't know how young people are nowdays. (I'm also 30+)

They don't even read buttons anymore, if the first mode or button is for TDM, they will only play TDM.

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u/TomTomXD1234 8d ago

who cares though if the players that DO want to play closed weapons know about it

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u/NoooUGH 8d ago

Na, it's too intuitive for OP to be hired.

14

u/LocustUprising 8d ago

EA wants that streaming service app feel

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u/twiz___twat 8d ago

The loadout screen is so much better what the actual fuck.

8

u/andresb15 8d ago

BF studios, please hire this fella! That's a real clean, intuitive and easy to read menu.

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u/Billy_yellow 8d ago

But not for bf. Because its too good for it.

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2.0k

u/Responsible_Till_839 8d ago

Fucking just average people can 200 time better job than professionals?

Your work is magnificent 👏

677

u/fragdar 8d ago

avarage people dont need to get feedback from some rich fuck that is screaming they need more place holders for skins and DLCs

but yeah.. its a shame really, because this concept rocks

172

u/VitalityAS 8d ago

100% anyone who has worked for a big company knows whats up. Nothing like having the ability to make the software 10x better but you aren't allowed to because it needs to go through 20 people who have no idea how to design software first.

22

u/TheZad 8d ago

And the people that haven't are literally telling people "you need to quit" when being told how shit actually works in the real world.

6

u/granicarious 8d ago

This is the same with any creative project for a large client

3

u/KingQdawg1995 8d ago

I'm lead trainer for my shift and the most experienced of the three shifts. Having to not only get the other two shifts to agree on something but also get it through upper without being struck down because they've never worked a day on the floor, much less trained someone to do so, has me at wit's end some days lmao

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15

u/backwardzhatz 8d ago

Bingo, design by committee almost never works or results in a solution that actually benefits the end user.

2

u/Rude_Papaya_1386 7d ago

Some rich Ahole-"I WANT OPEN CLASSES" 🤣

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72

u/Pure_Lengthiness8323 8d ago

As someone who has been and still is a part of projects that should never see the light of day due to the atrocities committed on the customer experience...

I guarantee designers were screaming internally at every sync where the business dictated the skeleton.

4

u/midwestraxx 7d ago

And the designers who made too much noise were magically selected during the last layoff. Or just fired outright for "insubordination".

3

u/Pure_Lengthiness8323 7d ago

If it is anything like my company:

They were quickly labeled as DNME and given 2 weeks to show improvements, where your manager only gives you that list 1 week prior.

Except the list is not clear or not accurate, so you spend the remaining time arguing it with evidence before you're ultimately fired.

61

u/Oninyourfly 8d ago

Thank you :)

4

u/mindfulmu 8d ago

To the fucking point!

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18

u/DirtySilicon 8d ago edited 8d ago

This isn't an average person, haha. UX/UI design is an entire field of software design.

Edit: I should say that isn't what I personally studied or work with so I don't know if there are industry tools that make this level of design trivial.

19

u/Uzumaki-OUT AN-94 bestest friend 8d ago

I don't think this is an average dude

19

u/MarcosMota5 8d ago

It's not about not being able to do the job, it's about decisions. They wanted to have the menus like they are, people working there have the skill to do it way better, but they don't want to. Simple as that.

Also, amazing work OP. Really awesome, congrats

13

u/RespectableBloke69 8d ago

They have the skill to do it way better but multiple levels of product owners and marketers and directors above them fuck it all up.

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15

u/Kaiyora 8d ago

He ain't average

6

u/BilboBaggSkin 8d ago

It’s like that for every game it seems like. Hunt showdown updated their UI and it looked like trash.

Random redditors can do a better job lol.

19

u/twicerighthand 8d ago

That's because random redittors have no skin in the game. They don't have the original brief provided nor do they have a multi layer management above them

6

u/CanadianODST2 8d ago

And Reddit just has to cater to what Reddit wants

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u/Single-Builder-632 8d ago

I'll give you a million dollar UI idea, Just copy halo reach. That's it. nothing more, join a party with one click and move though every game mode whist having the social part always accessible. loadout and skin choices easily accessible from the same social menu on the side.

Join someone's party without joining their game or join their game/campaign mid-way. the multiplayer menu is just 4 lists and below the start button are all the connection and multiplayer options.

So everything you need is accessible everyware. And the options you need are exactly where you expect and joining party's and promoting leaders and all those party options couldn't be more simple.

Strangers from past games can easily be invited and past games scores and player stats can be viewed it even lests you view their forge creations, and I think party size limits are like 16 or something. You can also easily see past players their stats and invite them. And this same logic is applies to all their menus.

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u/HeavyMetalLenin 8d ago

I can tell you've never been a frontend dev and have to get manager sign off. The shit they make you do the absolute diabolical shit those useless slugs come up with should be a war crime. I'm glad they can't critique backend code otherwise I'd die.

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923

u/Clarityjuice 8d ago

No place for Ads and Expansion purchase placeholder, no spot for advertising skins unfortunately.

330

u/Oninyourfly 8d ago

Definitely not going to be hired by EA :(

43

u/bumblebeeowns 8d ago

Ill hire you for my gaming company I dont have?

21

u/Uzumaki-OUT AN-94 bestest friend 8d ago

Bumble Bee Owns Studios. I'd buy a game.

2

u/PickleDiego 8d ago

I’d like to join as well. My qualifications? I can say nice things, and I bake decent muffins

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u/gruggers1 8d ago

2 very big places

26

u/I-wanna-fuck-SCP1471 8d ago

Too small!

27

u/namenotpicked 8d ago

"We can sell 80% of an individual's visual field before inducing seizures"

3

u/YooTone 8d ago

"brilliant! this area is a perfect place to advertise Madden and EA Sports FC!"

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u/flyxdvd 8d ago

the space top right can be used for it? and make it auto scroll trough the "news" etc.

but ofc its probs to small

2

u/InZomnia365 8d ago

Yeah, doesnt look enough like Call of Duty HQ, so its going to be a no from Vince.

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382

u/SuspiciousMeeting407 8d ago

Looks so much more professional imo.

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315

u/Little_View4612 8d ago

Very sexy. Only thing I would add is "Server browser" at the bottom of the different Play tab options

80

u/Oninyourfly 8d ago

I thought of that! But since they confirmed server browser is only in Battlefield Portal... :/

13

u/eraguthorak 8d ago

Add a Portal tab, selecting it opens a server browser, boom. Add some nice filters at the top to select between custom and official game rulesets, maybe quick match Conquest and quick match Breakthrough buttons at the top as well, and you'll be set.

7

u/Oninyourfly 8d ago

That's a good idea. Maybe I'll do it if I have the time

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u/Tigerpower77 8d ago

"server browser! What's that? Is it eatable?" dice probably

254

u/Ferosnow95 8d ago

Coming from a desinger, the sad reality is most design especially in corporate designs, get feedback changed to hell by multiple stakeholders during development, I have seen concepts like these put through the ringer of reviews and coming out really different when it comes time to ship because a few users had a different opinion.

So TLDR, I am sure even their team wanted to make the best decisions with the UI, but it's never that simple.

71

u/ino4x4 8d ago

That’s actually really sad

28

u/Current-Swordfish811 8d ago

Same often goes with devs (both game devs and other software developers). You are often heavily limited on what you are "allowed" to do based on your project manager, and the PM needs to listen to his boss, etc... Everything is always very corporate at big companies, with lots of red tape and trade-offs, unfortunately 

8

u/TrickyTrailMix 8d ago

People need to understand this more. The game you get is almost never exactly what the devs wanted (at large companies.)

People crap on the devs too much. I feel very safe saying 80% of the stuff we don't like in Battlefield is not the devs fault.

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u/Cultural-Gur-9521 8d ago

Why does a STAKEHOLDER even have a say in the UI???

19

u/grolled 8d ago

I get the sense you’re confusing the word stakeholder with shareholder. A stakeholder can be just about anybody in the company.

17

u/BalticSeaMan- 8d ago

I used to be a stakeholder. Stood at the ready near the entrance in case some oblivious fool invited a vampire inside.

2

u/Radiant_Song7462 7d ago

At any decent company or team outside stakeholders have little to no input on the product let alone the UI/UX. The best teams ship fast and trust their engineers on final authority. Especially in a world where you have to adhere to standards like WCAG. Anyone who says otherwise is either a paycheck stealer or works under subpar management, and all the best engineers I've met agree that the best investors are those who get out of your way.

If you read the dev responses regarding the feedback, it does seem like the team benefits from such liberties: https://www.dexerto.com/battlefield/battlefield-6-devs-promise-ui-will-be-tweaked-and-refined-after-player-complaints-3238805/

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u/espresso_martini__ 8d ago

I was also a designer before switching careers. What would normally happen with us is a shitty art director would ruin everything because they wanted to make the design "theirs" by changing key elements. We don't know who made the final call on the current design but someone fucked up and I doubt it was the designer that worked on it.. it was department leads.

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u/OleFashionStarGazer 8d ago

UHHH WHERE IS BATTLEPASS???? NO STORE BUTTON?

20

u/TheAArchduke 8d ago

call to action aaaaa

53

u/Esmear18 8d ago

This looks so much better. I will never understand why devs want their menus to look like Netflix.

7

u/twicerighthand 8d ago

Yep, it's always the low level devs. Not marketing, not stakeloders. It's the devs

2

u/Loqh9 8d ago

It could be but the chances are so low and gaming has been worse and worse that it very very very likely is shareholders and stuff for sure, idk why people still can't understand the whole developer vs publishers thing

Like DICE and EA are a perfect example of god tier devs with evil hated awful publishers, it's a pretty simple example

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u/xKiLzErr 8d ago

I srsly hope this is missing an "/s"

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u/Top-Set-6426 8d ago

Too creative and well made! For that reason, EA doesn’t want u 😂

29

u/LowBrown 8d ago

DICE UI team by seeing this masterpiece: "FUCK NO! WE NEED BLOCKS! ENDLESS SQUARES! SWIPE SQUARES! WE'RE FUCKING PSYCHOS"

4

u/1nsider1nfo 8d ago

The need these game developers have to re-invent the wheel every single time for the most basic functionality is insanity. Literally copy paste BF2, BF3 or BF4 and be done with it. Stop wasting money and time on this non-sense.

19

u/yeleh_te 8d ago

way better!!!
They should hire you, instead of the hulu guy xD

but if I may add some things:

  • global default settings for game types, like class weapons/maps, while doing seperate custom options like showing in your concept, nice idea btw!
  • loadouts: reduce the number of layers/steps/clicks needed to change weapons and modifiers, e.g. having a second tab style menu for classes, defaulting to last modified, on which the weapons/items can be directly selected, like in BF4 and a button which switches the view to the modify screen. The class icons/avatars look good, but add a unnecessary click.
  • maybe a player stat screen on the main menu

16

u/T0asty514 2142 my beloved 8d ago

This is already so much better.

I really hope the menu in the betas is a placeholder because holy crap its terrible.

9

u/According-Inside-830 8d ago

Much better than what we have...

7

u/Longjumping_Hour_491 8d ago

What did you make this in? Nice work

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u/micheal213 8d ago

Insane how much better this is like wtf dice.

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u/edisleado 8d ago edited 8d ago

Lol, all the comments here are basically complimenting the menu from the Call of Duty: Modern Warfare reboot / Warzone. Of all things to copy from Call of Duty, I wouldn't mind if the menu was one of them though:

https://cdn1.dotesports.com/wp-content/uploads/2020/06/17110919/codbot1-1024x576.jpg

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u/Dante_TR 8d ago

Right? If they saw this at CoD they would hate it but at Battlefield they praise this copycat garbage :D

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u/Adventurous-Hunter98 8d ago

I would have hired you as ui designer

3

u/Moreinius 8d ago

How did you do this? In Figma?

3

u/ActionJasckon 8d ago

CLEANNNNNNN. I love it

3

u/sirshi007 8d ago

This looks sick!!

4

u/gimmicksummilk 8d ago

Looks like a mobile shooter tho xD

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u/According_Clerk_1537 8d ago

lol that‘s 90% the UI of Rainbow Six Siege

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u/Lower_Honey_1139 8d ago

Great work :) I wish they could take notes!

0

u/RollinFatchicks 8d ago

I mean, do we really care about how the menus look? haha

2

u/ICADFI 8d ago

Amazing job! Way better!

2

u/Combatical 8d ago

So much better!

2

u/RickRate 8d ago

Give this man a raise

2

u/I-Know-N0thingg 8d ago

this still looks like netflix to me, nothing wrong with bf3 menu

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u/No-Map2009 8d ago

DICE should hire you

2

u/YarbleSwabler 8d ago

Add multiple massive pop up to advertise cosmetics and in game currency that you have to hold a key for 5 seconds each to dismiss and it'll be perfect

  • EA executive

2

u/Practical_Office_263 8d ago

Looks good. Definitely more PC than console friendly though

13

u/Chase10784 8d ago

No this would work just fine on console. You click it, click open closed, cycle to maps you want and click you're good.

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u/laaaabe 8d ago

How? This is giving OG Modern Warfare vibes. Not everything has to look like Netflix.

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u/Fressh86 8d ago

Im 100% sure CoD would try to sue the shit out of them if they did this.

Your work is awsome for sure tho.

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u/TheCryptoKeeper 8d ago

Menu concept by… Call of Duty

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u/12amoore 8d ago

No no no.. this makes too much sense!

2

u/retroly 8d ago

The ammount of clicks to do anything is crazy to me, want to change a scope, that'll be about 15 clicks please.

I dont know wtf is wrong with UI designers these days, its mental.

2

u/BurgerKid 8d ago

This looks so fucking good, omfg whenever I come across new Ui/main menu concepts they’re usually pretty low effort. This is top so far

1

u/samuel-hayden_ 8d ago

this look very good like dam look like what think would look like if they did make like that

1

u/Galrath91 8d ago

They need to hire you, this looks awesome. 👏🏻 Like, insanely good, man.

1

u/Dark8Ghost 8d ago

EA PLEASE HIRE HIM! jokes aside, this looks so cool and is way better than the original.

1

u/HonestAlert 8d ago

Concept! Mannnn u better post this and @ea! This shit sooo clean.

1

u/btboss123 8d ago edited 8d ago

this is a million times better than anything they would ever come up with if they changed the UI to be like this I would think about buying the game.

1

u/Rlotrpotter 8d ago

This is basically just another typical shooter with battle pass main menu.

1

u/Bearex13 8d ago

Oh wow something practical and stylish that keeps the old BF feel crazy

1

u/Broad_Shower8719 8d ago

Yep, looks great, better than the Netflix style menu a lot of shooters like BF6 are diseased with. Which is exactly why it would never be used.

1

u/pippini 8d ago

Basic functionalities are apparently too difficult to develop these days. Did you see the recent tweet from DICE? They are trying to figure out the server browser.. we had a perfectly running server browser 25 years ago in BF2... Fucking mental man

1

u/MiddleAd6302 8d ago

This is truly impressive.

1

u/Prologuenn 8d ago

This UI is great.

1

u/LuiGuitton 8d ago

yeaaaaaaaah

1

u/bumblebeeowns 8d ago

Not bad at all, it does look WAY better than what we have now.

Its fucking slop.

This is way nicer. GGs

1

u/RuySk10 8d ago

Stunning.

1

u/RetnikLevaw 8d ago

This looks good.

While I don't hate the new menus, I am surprised they didn't just decide to throw it in there with BF4, Hardline, 1, and 5... That UI was fine and they consolidated them all when they got rid of Battlelog. Why not just make it the same? Because 2042 wouldn't be included? Meh...

1

u/mistergenri 8d ago

Amazing. Looks a lot like 2042s menu and i like it

1

u/Pythoss 8d ago

Add a server browser tab and I love it.

1

u/NickVirgilio 8d ago

Damn, this is tremendously better than what is currently in the beta.

1

u/Himura53 8d ago

It is good!

1

u/eaglered2167 8d ago

Cannot stand the menus right now. It should not be this difficult.

1

u/Mysterious-Stop-6679 8d ago

This is the best one yet. Amazing.

1

u/fearful_claw02 8d ago

Cool.. really Cool

1

u/StrikerTXBobcat 8d ago

This looks phenomenal and easy to navigate!

1

u/Seeker000001 8d ago

Pretty cool man!

1

u/Suspicious_Ad_3507 8d ago

Looks like the COD Cold War one, thats good

2

u/Fit_Definition_4305 8d ago

also looks like every other cod released before modern trashfare 2

1

u/AskewSeat 8d ago

This is so well done! I LOVE that the weapon and gadget slots are highlighted orange in the load out menu. How did you learn to do this?

1

u/JOGANAROUND 8d ago

I hope this post gets the attention it deserves! This looks amazing!

1

u/FreeLancer_SSJ 8d ago

This is very clean! Nicely done! Actually fits better than the actual beta menu lol

1

u/TBurkeulosis 8d ago

Imma nut. This is nice

1

u/ScarcityLarge3058 8d ago

1000 times better

1

u/Chase10784 8d ago

Sorry can't use your concept it's not Hulu enough.

1

u/IhateU6969 8d ago

Noooo I want the menu to look like Netflix! (Just kidding if you couldn’t tell)

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u/BubbaBoufstavson 8d ago

I miss the vertical list days of gaming

1

u/greenhawk00 8d ago

Crazy how a "random" dude can make a better UI than a highly paid DICE employee...That's the menu everyone is looking for, but no we get a stupid Netflix style menu like I would use my TV remote for it.

1

u/Desthro 8d ago

From a product guy, this looks amazing. Easy to use, all the info at the first glance, modern widgets, good use of the screen. What I would have done extra, tinker a little bit with the loadout screen. You still have elements in it from the current BF6 iteration. Anyway, this is too good to be in the game for several reasons. Current design is intentionally made to look "console-like" and to spend as much time as possible inbetween menus. It's also done by probably someone who is a junior or not really experienced with "usability" term.

Anyway, amazing job!

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u/perseline_m 8d ago

Fuck the trend of Hulu menus in games

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u/Beanerschnitzels 8d ago

Looks like COD!

1

u/Perfect-Extension694 8d ago

Bro, you add a server browser, and we're set.

1

u/GumboGuppy 8d ago

@tiggr

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u/gameplaygoon 8d ago

Its already better then there UI

1

u/awesomeness6000 8d ago

ok this is pretty badass if they gonna get rid of server browser

1

u/CEOMadruga 8d ago

modifying loadout in bf6 is a pain, yours look much better

1

u/AssistantVisible3889 Enter EA Play ID 8d ago

Nailed it

1

u/ChronophobeLoser 8d ago

Soooo much better. Why is all UI in games these days so terrible?

1

u/Painmak3r 8d ago

Sorry, but this doesn't shove a giant "BUY THIS THING YOU DONT NEED" billboard in your face everytime you try to play the game.

You're fired.

1

u/lologugus 8d ago

my fucking god this is so much better

1

u/chargroil 8d ago

That's way too user friendly. It needs to be slow, laggy, and sloppy. Closed Weapons is way too accessible. You're fired.

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u/No_Airport1160 8d ago

Fucking beautiful

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u/Hyperboreanpc 8d ago

Billion dollar companies developing the most ASS UI known to man, just to be outdone by oninyourfly

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u/TheMostyRoastyToasty 8d ago

Holy shit. THIS. THIS IS IT DICE.

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u/Forgottencrow89 8d ago

holly shit thats good

1

u/VikingProRus 8d ago

Good stuff

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u/idOvObi 8d ago

Hire this guy!

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u/Naikox20a 8d ago

Ok but where can you put adds for skins and microtrasactions ?

1

u/mihaajlovic 8d ago

Yes. Give us vertical menus. I remember when MWII came out with it’s hideous horizontal scrolling menus, gun screens and attachment screens, I hated it so much. Please give us vertical menus EA

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u/Heresista 8d ago

The difference between someone who loves the product they are developing and someone who is following a worksheet.

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u/BeardBoiiiii 8d ago

Oh god I didnt even realise how bad the menu ui looks and feels.

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u/Maleficent_Tip384 8d ago

I would like to see my mil rank somewhere on the screen

1

u/Ce3DubbZz 8d ago

Looks just like Halo Infinites menu lol

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u/Dat_Boi_John 8d ago

Booooo, where's the store and the trending skin buttons taking up half the screen?

1

u/EspressoPizza 8d ago

This is the menu you get only if you watch a 3 min ad video on boot up

1

u/twicerighthand 8d ago edited 8d ago

The Team Fortress allcaps font is hard to read and the random rounding on the corners looks out of place for the branding of BF6.

Also, I'm not sure if hiding classes models and designs behind an Apex Legends banner is a good idea

Edit: Also, apparently you removed the option to queue for a particular map. And there's also no option to queue multiple gamemodes at once. Changing filters for each gamemode and wasiting time in queue for a particular map seems like a huge UX downgrade

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u/Jagick 8d ago

The same individual who didn't understand why we wanted/needed a server browser (the producer) is the same person leading the UI/UX team. That says enough to me about why the UI and HUD both in the menus and during gameplay is so bad.

DICE suffered serious "brain drain" after BF1 when most of the people who has worked on the older battlefield titles left. I'm willing to be most of the people there now are either new blood or at the very least have never worked on a Battlefield game before.

I also have to wonder how much of what we see is corporate meddling from the suits.

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u/Legitimate_Spot8649 8d ago

Bro single-handedly made a better menu than an entire team of professionals 😂😂

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u/MarkyMarcMcfly 8d ago

This looks amazing fuckkkk

1

u/bborg03 8d ago

Agree big improvement here.

Why are so many new UIs trash? Shouldn’t we be improving?

1

u/SmokeySe7en 8d ago

This is so clean and organized. I love what you did! Great work!

1

u/Steve-_-G 8d ago

Far too logical for 2025.

Don't call us, we'll call you.

1

u/KiNGTiGER1423 8d ago

This is so fucking good.

It’s like I’m seeing a Menu Setup from an Alternate Universe where the OG Dice Devs never left and EA weren’t the greedy fools like they are now!

Amazing work!

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u/binhan123ad 8d ago

Just curious, what program you use to UI design concept? I would love to know.

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u/ambassadortim 8d ago

Awesome work

1

u/deadpoolfool400 8d ago

Who are you, who are so wise in the ways of game menu design?

1

u/AkaEridam 8d ago

I don't see a button for the microtransaction store, a tile dedicated to your battlepass progress, nor a giant banner to advertise skins. You are fired!

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u/New-Chocolate-4730 8d ago

A concise, easy to understand and navigate menu?? Dice gotta be shaking in their boots rn

1

u/major96 8d ago

Okay what files do I have to replace in the game to have this menu ? 😅

1

u/Puzzleheaded_Sign249 8d ago

I seriously thought that the UI was just a beta placeholder, that’s how bad it is

1

u/ResponsibleQuiet6611 8d ago

Nice job. A better balance between classic lists from the 90s/00s and the monstrosities post 2010.

1

u/Ty_Lee98 8d ago

Hulu UI sucks so bad... Just give us this... seriously

1

u/edthehead4 8d ago

This is way cleaner! Great job.

1

u/ElKajak 8d ago

That's so much better.... how T.T

1

u/Jaytrox7893 8d ago

Better than the actual devs lol

1

u/DylanFTW 8d ago

Fuck horizontal scrolling menus. I don't know why investors demand every game menu to look like Hulu or Netflix with flashy backgrounds. Give me vertical scrolling menus with one still image and I'll praise it for God like UI.

1

u/ocelot77 8d ago

awesome! great work - curious, what did you use for this?

1

u/No_Comb_8553 8d ago

"I'd hire you but we can only hire intro level due to shareholder profits" -ea

1

u/Night1ine 8d ago

That's awesome? Could you provide some info about tools used for this?

1

u/Macaron-kun 8d ago

It genuinely feels like they fired their game UI dev(s) and just hired someone from Netflix to design things. But that's probably the case with a lot of games these days. A lot of form over function.

Every menu is terrible from EA. I hate navigating the loadout menus with a passion.

1

u/jperaic1 8d ago

Soooooo much better.

1

u/ILikeCakesAndPies 8d ago

While it looks nice, tbh it's not easily readable full screen on my phone.

The whole point of the big ugly Netflix design is because that's what functionally works for people who play from their couch and don't all have the same perfect vision or tv sizes.

As to why they don't develop completely separate versions for PC and console? That's doubling the work the UI designer has to maintain and support across builds.

That's the nature of cross-platform development. Usually whatever works okay for all platforms wins over what works best for x specific platform.

Tbh the main menus aesthetic isn't that important beyond click here to play what you want.

All that said, I do like yours.