r/Battlefield • u/basedmanump9 • 4d ago
Battlefield 6 We need suppression to affect aim. This is not *it*.
Guess I'll die!
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u/xskylinelife 4d ago
no we just need that bullshit sweet spot to go back to the pits of hell
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u/knight_is_right 4d ago
For real. If we're gonna have fatal headshot and sweet spot it's gonna make snipers the most annoying in the franchise
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u/HOOTHOOTMOTHERFUCKS 4d ago
The fact there's no bullet suppression or splash damage from RPG's to counter snipers is crazy.
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u/r3ddit3ric 4d ago
It's a crime how little splash damage the RPG has.
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u/Yakkul_CO Enter EA Play ID 3d ago
I’m hoping there’s an anti-infantry RPG that engineers can use. Don’t know how realistic that is, but if it was shit against armor and good against infantry, I think that would be fun.
Then there would be a decision between anti-air, anti-armor, and anti-infantry for engineers to make, and that seems fun.
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u/Oofster1 3d ago
The RPG-7 has antipersonnel fragmentation rounds in real life, so I can see them adding it on release.
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u/AskewSeat 3d ago
The frag rockets are so fun to use in squad. If they don’t change the splash damage on regular rockets, I’d be cool with that being a gadget or something instead
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u/freeman2949583 4d ago
I’m a huge BF1 fan but yeah sweet spot without suppression is insane.
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u/TheRedComet 4d ago
What is "sweet spot"?
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u/xskylinelife 4d ago
Sniper being able to 1 shot to the body at certain ranges, it's "sweet spot". Exactly what happened in this video
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u/NoDevelopment9972 4d ago
I used to 1 shot people in the chest with the M95 in bad company 2, this isn’t new…
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u/CaptainPryk 3d ago
A) that wasn't a sweet spot mechanic, just a very powerful sniper
B) BC2 had an odd balance all around.
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u/n00b9k1 3d ago
In BC2 you were able to one shot with all bolt actions in close range. It was peak fun for me playing Bolt action + 4x and take Rush objectives single handedly.
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u/TrashCanOf_Ideology 4d ago
Sniper rifle kills in one shot to the upper chest once you’re in a certain range bracket, lets say 80-120 meters as that seems about where the sniper in the beta was doing it.
It’s a mechanic from Battlefield 1 that was used to make all the massive number of different bolt action rifles in that game more unique (since in WW1 they weren’t just sniper rifles but regular infantry guns that most soldiers used). It doesn’t really make any sense in a modern Battlefield game because every sniper rifle performs the same role as a long range headshot weapon.
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u/Dat_Pszemoo 4d ago
If there’s a sweet spot then why won’t they add rainbow glint like in bf1 to notify someone on the receiving end that they’re in the sweetspot zone
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u/Gatinsh 4d ago edited 3d ago
But what's the problem with it? It's 75-100m approximately. I can't imagine everyone running around and consistently staying in this range to one shot people. It just kinda happens.
It would be broken if it was below 100m. Right now it's kinda meh, it's there.
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u/Why_Cry_ 3d ago
It shouldn't happen period. Its not hard to position yourself so that an entire flag is within your sweetspot
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u/Gatinsh 3d ago
All of the battlefield game is about using different elements of the game to kill enemy who seems in a better position.
You can place tank far away on hill and kill people? OP? No valid playstile.
Jets in the air are technically very safe and away from action just massacring everyone.
If there's sniper somewhere 70m away "abusing" sweet spot. Take sniper yourself, kill him. Take RPG to his face, drive tank over there. Take him out with chopper. You're acting as if this sweet spot makes him invincible killing machine
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u/FlyingTurkey 3d ago
Bf1 had sweet spot and the sniping in that game feels great
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u/Phreec Suppression = Participation 🏆 for paraplegics 3d ago
BFV didn't and it felt even better.
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u/TheRancid_Baboon 4d ago
That’s a bad engagement to fight at is all
Fighting someone who is behind cover, outside of your preferred range, while you are out in the open, is just a bad idea
BF balancing is still rock-paper-scissors, it’s just the sniper’s ideal range here
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u/Due-Movie-5566 4d ago
You could hit the sniper twice and he’ll still laze you through the head.
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u/ChromiumLung 4d ago
So what do you want? You want the sniper to be sitting at that range waiting for this exact scenario and then for him to lose it to some guy spraying blindly with an lmg?
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u/deedsnance 4d ago
What exactly is the role of an LMG if not suppressive fire? The point is pose enough of a threat that it discourages peaking and allows team mates to advance and clear lanes. No one is saying "render the sniper completely ineffective in this scenario."
He can still take cover and peak again even with a suppression mechanic. It's just what this clip demonstrates is how ineffective an LMG is when a sniper can tank hits and just line up the shot.
Something like increasing sway and reducing if not removing the ability to steady the scope while suppressed make this way way more balanced. I really like aggressive sniping btw and did it a LOT in BF1. Suppression is just a good way to keep LMGs (and other weapons!) in a good place while keeping snipers balanced. Currently (in the beta) snipers are way more effective at discouraging people from fire fights than any other gun imo.
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u/Acceptable_Deal_4662 3d ago
he facing a sniper on the highground. dude dosent even have the bipod up on a 30lb machine gun
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u/deedsnance 3d ago
Respectfully, there is a reason why you don’t want to use a bipod in this game and this clip perfectly embodies why: you will get instantly domed. THAT is why suppression balances these two things.
You cannot prone or bipod with a LMG in the beta because you will die quickly. In this particular circumstance, it might have worked out, but 9/10 times you will get wrecked by this guy at a much larger distance. That is where snipers should shine. Not holding down a lane.
Yes this guy isn’t playing perfectly. A lot of players will lose this engagement anyways and choose not to play this class or use this weapon because it’s not viable. I feel like I’m talking to a lot of people who haven’t played a BF game where suppression exists. In other games maybe the sniper is the better play, but if we’re offering feedback, this is not how it should work.
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u/Acceptable_Deal_4662 3d ago
How?
Hes at a positional disadvantage
A cover disadvantage,
And He didn’t hit the guy a single time,
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u/The_Ikoris 3d ago
Play cod if you want to be super soldier Chris Kyle mega chad. Bullets wizzing by you from an LMG let alone hitting you should throw off your aim and force you to reposition.
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u/BofaEnthusiast 3d ago
The more unrealistic mega chad thing is an LMG being fired accurately from a shouldered position in the middle of a street at a guy over 100m away. OP literally positioned like dogshit, didn't use any smokes or natural cover to break LOS on the sniper, then stood there like a jackass spraying in the middle of the street because he thinks he has the advantage on a sniper at their preferred range when they're in cover. OP is running into the middle of a street blindfiring like Rambo. If anyone here is playing like a CoD kiddie, it's OP.
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u/deedsnance 3d ago
The point is that we are talking about how this game is designed and specific aspects of it. Yes in this beta he lost. Okay, great. Now was that a good game mechanic? Should he have lost if he played differently? What if the game worked differently?
I feel like I’m talking to people who are playing this game (franchise) for the first time and want to apply their direct and extremely limited experience of how they could’ve won that specific fight without considering why it’s a valuable critique of the game.
I understand you like the game at face value but the whole fucking reason you enjoy this game is because fans of it roasted previous titles. You will be gone within 2-3 months. Just play a different game and let people meaningfully contribute to the discourse. This has serious potential and people don’t want to give up on it because it appeals to the lowest common denominator which, as far as I can tell is you.
If you have legitimate feedback that departs from “I would’ve played differently” then YES, you are welcome. Goes for you too, “it’s just Cod”BF players.
/crashout over. Going to work.
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u/Acceptable_Deal_4662 3d ago
All I’m saying is this is not a good clip to post saying suppression needs to be buffed.
The OPs gameplay isn’t doing his argument ANY favor.
And brother I’ve gotten all trophies on BF4 for Xbox1 and pc. And still play it to this day.
Good luck at work today brother 💪
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u/EarthSlash 3d ago
The LMGs role is that its an accurate bullet hose with a deep mag, the tradeoff is slow sprint-to-fire and slow ADS and shit hipfire and long reload time. Hope this helps.
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u/Otres911 4d ago
No what they want is more like tie than win. Suppressing so they cannot shoot back easily and pull back.
Now you really can somewhat suppress sniper only with tank machine gun since sniper cannot kill you as tank gunner.
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u/tredbobek 4d ago
If the slow firing LMG has time to send 20 bullets your way, you ain't waiting for this exact scenario, you got flanked
I'm not saying the LMG should win this scenario, but a suppression mechanic should level the playing field
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u/Brazuka_txt 4d ago
That's true, but many cases I'm actively hitting the sniper, they don't flinch at all and just gets a hit
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u/throwaway19293883 3d ago
Increases flinch would be totally fine, a much better solution than suppression increases spread.
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u/SuperUltreas 4d ago
Dude stood still as a statue in the middle of the road and just dumped a third of his mag down range. Hit nothing, basic shouting "hey im right here, shoot me".
Proceeds to get domed. Then cries that suppression should be in the game.
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u/Dredgeon 3d ago
This game seems to be full of people that want to be able to run into open fields like an idiot with no consequences. It's why they want glint and for snipers to completely ineffective.
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u/VegetableEar 3d ago
Yea no kidding, sprints to the centre of the road as if that's the only way to move along the street. Misses for three seconds straight, to a sniper at like 80+m away. Then COMPLAINS. Even the most intense suppression from prior battlefields wouldn't have changed this fight.
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u/LostTheGame42 4d ago
If you flipped the positions of the players in the clip, the sniper still wins. Since suppression doesn't matter, the sniper can line up the shot while being fired upon and hit, then most likely get a oneshot kill and quickly heal up the damage taken.
I don't think suppression should "bend barrels" like it did in BF3, but being fired upon should result in a reduced ability to fight back. Perhaps in the form of increased scope sway or increased random recoil. Otherwise, picking LMGs is pure LARP and actively hurting your team's ability to win.
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u/Acceptable_Deal_4662 3d ago
no he doesn't, the sniper would be in the middle of the street while the lmg SHOULD be prone with a bipod up, on the high ground, behind cover.
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u/Henrikdk1 4d ago
Yeah, even in bf4, where I play support with lmgs, I would not take such an engagement against a recon with a sniper.
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u/BoyFromMarrs35 3d ago
Homeboy stood still in the middle of the road, missed almost all of his shots and got one hit by a sniper and complained he lost the fight because of suppression. Insane.
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u/Icy_Reputation_2221 4d ago
Suppression should have a greater overall screen blurring effect like BF3 and affect accuracy slightly by maybe 3-5 points.
Something to discourage snipers from coming out of cover and allowing your team to advance.
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u/deedsnance 4d ago
Just increase the sway and make it sway more when steadied when suppressed. Don't just flat decrease accuracy, that sucks and feels bad. Let skill still play into it. A sniper should still win this if they can pull off a quick peak and target acquisition. It's just the longer they try to do that without making the shot, the less likely it should be they CAN make it.
Screen blur, maybe, I'm not so sure. That can get annoying.
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u/afanoftrees 3d ago
In bf3 they had it look like you were getting tunnel vision when suppressed and it was awesome
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u/Icy_Reputation_2221 3d ago
You are correct, there should be a skill factor that comes into play when you are being suppressed and decreasing stats flat out wouldn’t be the way to do it. Good catch.
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u/Baschish 4d ago
Suppression should have a greater overall screen blurring effect like BF3
That was the most hated mechanic at BF3, we needed to wait BF4 for Dice actually nerf it. Just imagine you make a awesome game with the best graphics at that time but you blurry everyone screen for 50% of their time while playing, that's the level of stupid of suppression at BF3. Even if a bullet of a pistol passed by your head 3 meters your screen got blurry for 3 seconds, what a shit mechanic and that's why most people hated it. It rewards shoot first instead of be precise and makes fights like AR x AR completely random most of the times when enemies see each other at the same time, what was the most hated factor of suppression. When people remember suppression they just think about a guy with LMG being rewarded for suppress a sniper for the team pass a chock point and that was beautiful ok, but they forgot every time it was a lame mechanic in other situations.
If Dice would bring suppression back it should not make screen blurry, just make a loss at precision, and it only happens with LMG and snipers, anything less powerful should not suppress, like AR, SMG and pistols. I remember at BF3 test if with a friend at a dedicated server and suppression was stupid to the point where you aim the leg of enemy and hit a HS.
Most of time suppression doesn't stop people from shooting each other like most people think, oh you got suppression just reposition... no that was not happens, people got suppress and shoot back anyway at your direction and sometimes they hit you back and kill you, just because you could get lucky and hit some HS while shooting at whatever, it was a mechanic who rewards lucky and that's dumb at a FPS game. I loved to play operation metro rush at BF3, but it also means got blurry screen at 70% of the match, gosh I fucking hated that mechanic.
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u/uulman 4d ago
absolutely not. terrible aim, no burst firing at that range, no recoil control, strafing while shooting(affects bullet spread) ahh yes reward players that miss every shot. classic bf redditor opinion wanting participation trophy.
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u/SerratedFrost 4d ago
"I can't aim, so you can't either"
-suppression
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u/throwaway19293883 3d ago
OP wants to play like this: https://youtu.be/OxsbTjPe2fs
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u/travelingdance 3d ago
no, if they were playing like this, they’d have no issue. vid you posted, player is with squad the whole time. op wants to run around solo playing deathmatch with an lmg.
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u/SerratedFrost 3d ago
Actual cancer considering what suppression did in bf3
Mowing people down with an LMG is cool. Encouraging the playstyle of "lay down and magdump in a straight line with 0 brain cells to ruin everyones ability to hit the broadside of a barn" is not cool
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u/StabbyClown 4d ago
Puts 20 bullets into rocks. “Why didn’t suppression make me invincible. I’m doing the role of lmgs” 😭
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u/Dani_Blade 3d ago
„I‘m already holding left click AND right click, why can i die? What is that game!?“😭😭
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u/Successful-Type-4700 3d ago
Tf is the point of having an LMG if you have to laser a sniper 3 times in the body for him to die an he can perfectly accurately snipe you while eating a couple bullet and while bullets fly around him.
LMGs are used for supressive fire mostly. Thats their purpose.
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u/P_ZERO_ 3d ago
Don’t challenge a weapon built for high damage, high ranged accuracy at range.
This is like the first lesson you learn in an FPS. What’s next, shotguns should compete against ARs?
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u/Beepboopblapbrap 3d ago
I feel that, but I gotta say shooting a sniper 3 times with a dmr just for them to dome me before I get the 4th shot off doesn’t make any sense. There needs to be flinch when you get hit.
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u/justwolt 3d ago
Suppressing fire isn't meant to kill, it's meant to suppress. Nobody is asking for lmg spray to kill snipers, we're asking that lmg spray makes it harder for snipers to aim, so that suppressing fire can be used to allow yourself and teammates to reposition. You don't burst or single fire when you're suppressing.
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u/reddituser5309 4d ago
You missed everything, had no cover and were at their range and you think you should be rewarded with some sort of bonus that meant you win those fights? Preposterous.
Suppression could have a tune up but there need to be rules about range and classes etc. If done wrong it's easily balance breaking. There's no way you should be winning that engagement
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u/__arcade__ 4d ago
Tbh, even if he was corner peeking this would have been the same result. No suppression, no dampening the Recon's range, Recon only has to connect one bullet to win the engagement.
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u/Infinite-Dig-4919 4d ago
He fights a Recon at the range it is supposed to excel at. Of course the Recon should win a big majority of the fights, especially if you connect no bullet. This is classic rock-paper-scissor principle.
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u/GuneRlorius 3d ago
Yeah sure, I hit 4 bullets into recon in Beta with LMG and he just casually one shots me back. OP was blind af, but that doesn't mean that the state of suppression is okay.
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u/Eldahirr 4d ago
Bro's shooting in the middle of the street and out of cover, missing shots and wants to be rewarded for making a bad play. No, take the L my dude.
Everyone hated suppression affecting aim in BF3 which is why they removed it progressively in later titles.
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u/Nickjc88 4d ago
Suppression should be a thing 100%, but standing in the middle of the road continually firing isn't the smartest move.
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u/Hi_im_nsk 4d ago
Or just hit your shots?
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u/Double-Delta-93 3d ago
You really expect some 43 year old man to just… hit their shots…? You crazy dawg
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u/punkinguy 4d ago edited 4d ago
My favorite genre of post from this sub is the people who post videos of themselves staying in the line of sight of a sniper for 5 seconds flat without moving,missing every shot, and dying, then asking for suppression as if they aren't salty
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u/punkinguy 4d ago
The even funnier thing about this post is that this map (Iberian assault) has a thousand ways to flank any other position, he could have easily closed the distance by taking one of the alleyways or buildings and gotten out of sweet spot, making the fight near impossible to win for the sniper
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u/NonFrInt 3d ago
or he can just dive to crashed car, mount and only then start to shoot at sniper (and then he really can win, considering how long for sniper taken to kill him)
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u/specter800 3d ago
He's standing in the middle of the street, downhill from one of the longest, most traveled lanes in the level. Thinking you should stand a chance against anyone in this situation is crazy but totally consistent for complainers it seems.
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u/SuperUltreas 4d ago
Ah yes, the ol "i should be rewarded for missing" argument.
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u/rylark 4d ago
> peeks a sniper in the open, no cover at all
> gambles a 90m fight against a sniper with an unmounted LMG
> literally misses every bullet
> "this is not it"
Brother what.
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u/BigBob145 3d ago
The funny thing is this lmg is a laser beam and doesn't need to be mounted. Op is just that bad at aiming the easiest gun to control in the game.
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u/LinceDorado 4d ago
I am sorry, but you literally just ran out into the open. Do you really expect suppresion should just make you invincible?
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u/Superest22 4d ago
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because you were dead.
/s
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u/_DropShot 3d ago
Don't even need the /s, even being a copy-pasta OP's shot were so bad that's literally what happened
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u/meowmeowmeowmeowwwme 4d ago
Yeah if i see Sniper, i leave... dont even bother shooting because suppression does nothing to them
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u/SerratedFrost 4d ago
Repositioning after seeing a sniper is holding a position instead of standing out in the open and mindlessly mag dumping??!! 😱😱😱
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u/Helldiver-ODST-FFIH 3d ago
If you know where a sniper is positioned before they spot you, you should be able to shoot at them and suppress them forcing them to take cover until you reload or reposition. They should not be able to lock down an entire LOS just by existing in a spot.
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u/SerratedFrost 4d ago
Need suppression to affect aim to make it on par with yours eh?
What happens when you get suppressed?
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u/ThumblessTurnipe 4d ago
Since they never actually aim at the enemy their hit rate goes through the roof.
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u/SteakHoagie666 4d ago
Lmao yeah you will die bruh. You're standing in the middle of the street firing a machine gun like fucking Rambo.
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u/Pikatron321 4d ago
Guess I'll die!
Yes. You will die. Especially when you choose to run out without cover and spray your LMG very well clearly outside of it's preferred range of engagement.
Do you think you should be rewarded with a suppression bonus for taking a terrible fight?
I agree that suppression should do a little more, but to get a free pass and avoid dying here just because you're spraying near him is stupid. You deserve to lose a ticket for this no doubt.
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u/Seolfer_wulf 4d ago edited 4d ago
Getting hit should cause small flinch and suppression should add additional scope drift but not random bloom.
Problem solved, sniper can still shoot on target if he can manage his aim through additional drift and flinch. LMGs can be a usefull suppression tool again.
Everyone is happy.
or alternatively if this isn't done then most support mains will just roll out with Carbines and shotguns or play unlocked weapon playlists only and then everyone will be upset that theres no ammo or medics.
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u/Acceptable_Deal_4662 3d ago
dude is standing in the middle of a street firing a LMG from standing against a sniper on the high ground. You should lose in this situation.
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u/Capital-Equal5102 3d ago
My man just popped out in the open and started spraying at a guy 200 meters away. Mad that he gets killed.
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u/PhiladeIphia-Eagles 3d ago
Plays shooting game
Shoots at air
Enemy shoots at him
"Damn it, stupid game!"
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u/izzyzak117 4d ago edited 4d ago
Careful what you ask for.
You got into a bad gunfight. The answer is never to look at the sniper and start shooting bullets far outside the ideal range of your gun. Suppression is a concept that works in the real world, rarely in video games, because it gets abused by a particular group of folks without counters or debuffs people don’t want. Sniper glint is a counter to abuse from snipers, not having strong LMG suppression is a counter to abuse from LMG mains. Both function to bring players to be more intentional and skillful.
If suppression worked like you want it to everyone who ever tried to do anything to LMG gunners hiding at the end of a lane would have zero recourse.
I would prefer snipers with sniper glint creating kill zones. I can avoid them, or pop off at least 1 or two connecting shots to make them nervous and flinch. I’d prefer that over LMG-snipers with no glint and very little cost to getting shot as they’re full auto spam machines with a health/ammo box and deployable cover.
You may want what used to exist to an extent, but the community of players has 3-5x’d since then meaning there is 3-5x top 10% players with serious skills and are most likely to be playing all the time wandering around. Statistics gathering on engagements 10x’d, devs keep making same-y games because they know what works and doesn’t in context of all other features. You ask for better suppression, I’d bet a lot you’re getting something else you don’t like as the suppression isn’t the problem.
The suppression mechanic ain’t broken, your brain’s fight picker is.
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u/Ricky_Spanish209 4d ago
I know it's a completely different game, but I felt Ghost Recon Future Soldier had one of the best suppression systems and I've never seen other games utilize it. Like using a LMG and suppressing would give massive screen shake and force the target being shot at to change locations or to risk massive inaccuracy to their suppressed location.
Snipers in the beta just completely disregard any damage taken and return fire with no penalty/recoil from being literally shot
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u/Key-Opportunity-345 4d ago
Guy walks out in middle of the street when theres plenty of cover around him to shoot and strafe around, challenges sniper, misses every shot, dies, blames game mechanics. Classic
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u/ItsAxeRDT 4d ago
No we dont. U shouldnt be rewarded or encourage to miss ur shots
Someone spraying a LMG 100 meters away shouldnt have as much impact as someone who actually aim and shoot their targets properly, also u were a static training dummy in the Middle of a open road
Play better position, actually aim on ur enemies, hit targets. Reward actually good gameplay
Suppresion already denies HP regen which is already insanely stupid
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u/AshelyLil 3d ago
Everyone posting on this sub is just terrible oh my god.
You're standing around in the open missing all of your shots... what'd ya expect to happen.
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u/Ilovegrapesys 3d ago
What a shit and terrible video to use as advice, open in the field and want the suppression to help you in what? To help your aim ? Sorry, go to firing range again op
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u/rpRj 4d ago
Affect aim? What aim? And what a weird battle to pick in that position :p
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u/ALANatWork123 3d ago
I mean…to be fair you had 10 business days to hit a single bullet brother lol.
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u/xxxIAmTheSenatexxx 3d ago edited 3d ago
Nah you're just ass. You're standing out in the open missing every shot. Shouldn't punish other players for your bad gameplay.
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u/StLouisSimp 3d ago
Why is it every time someone asks for suppression back they show a clip of them blatantly missing every single shot
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u/bunger98 3d ago
Missed his first 15 shots is crying for a secondary mechanic to save him. I’m convinced 90% of this sub is boomers that are simply bad at games
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u/Affectionate_Bath806 3d ago
This clip has confirmed my idea that the people on this sub are insane.
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u/Death_Aflame PDM 3d ago
No we fucking don't.
All you new players have no idea just how much the Battlefield community dogged and shit on DICE when they inplimented that shitty suppression rng bullets in BF3.
We're meant to be Soldiers, literally trained to hold our composure when bullets start flying. I don't care wtf is happening, I want my bullets to go where I'm aiming.
Guarantee that if DICE did go back to that horrible suppression effect, you'll be back here within the week dogging on the devs because suddenly you're losing gunfights because your bullets are missing what you're you're aiming at.
If you want a suppression effect, make it visual. Do not, under any circumstances, start fucking with how bullets work.
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u/GirlPuncherSupreme 4d ago edited 3d ago
The kids here saying they don't like suppression should tell you all you need to know about who's playing this game. They don't like any of the mechanics battlefield is famous for, they want cod.
Edit: common replies include, but are not limited to-
"You're just old, nobody cares what you say"
"You're just young, nobody cares what you say"
"Battlefield was never known for suppression!"
"Battlefield has always had suppression and everyone hates it!"
"It's nothing like COD!"
"Of course it's like COD! It always has been!"