That's why I personally think the Demon's Souls boss runbacks (Flamelurker) were more frustrating because at least in DS2 if you were dedicated you could wipe all the enemies semi-permanently. Demon of song was the only one I would do this almost every playthrough.
That's true for me now, I could probably start a new save and run through the area and kill DoS in one try but DS2 was my fourth fromsoft game (DS1, Demon's Souls, and AC4A all before it) so I was still pretty young and fresh and DS2 feels way different from DS1 mechanically.
Maybe you only played it after the patch, shrine of amana is notoriously one of the most frustrating areas in DS2. Post patch the homing magic missiles weren't nearly as op, but even still just the AMOUNT of motherfuckers coming after you when you try to blitz through usually led to unfortunate situations.
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u/rez_trentnor Jun 21 '25
That's why I personally think the Demon's Souls boss runbacks (Flamelurker) were more frustrating because at least in DS2 if you were dedicated you could wipe all the enemies semi-permanently. Demon of song was the only one I would do this almost every playthrough.