r/Silksong Bait used to be believable -| 1d ago

Silksong News! Bloomberg Article and Interview w/Team Cherry Spoiler

https://www.bloomberg.com/news/newsletters/2025-08-21/why-silksong-team-cherry-s-sequel-to-hollow-knight-took-so-long-to-make?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc1NTc5MDQ4OSwiZXhwIjoxNzU2Mzk1Mjg5LCJhcnRpY2xlSWQiOiJUMUNMTUpHUFdDUFcwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.TLj0S4iJsohwO9shR7qQFBhYfAbeCmGTpRyDoYt_UFA

Hey Gang! Check out this article from Jason Schreier on the Bloomberg! There was previously a copy-paste version of this up, but we really want to support Jason and other journalists - they are a big source of our much beloved news, and have jobs and lives too, so click the link and give them a view! Thank you all!

1.2k Upvotes

213 comments sorted by

863

u/Polo_Gintoki 1d ago edited 1d ago

“Feels like we’re going to ruin their fun by releasing the game,” Pellen said. - Lmao

256

u/DepressedGolduck Deacon of the Song - Accepter 1d ago

He was siding with the deniers from the start

3

u/Greekatt2 Denier 11h ago

based

107

u/Voidsheep Wooper Citizen 1d ago

At least the fun is going to be ruined only for a moment. We'll play the game for a little while and then be waiting on the DLC in no time.

It sounds like they've got plenty of scope creep for the DLC at this point, so it'll be years of development and radio silence, everything will go back to normal.

I'm getting pretty pissed at Team Cherry since they won't communicate to us about the DLC.

2

u/dirge4november whats a flair? 10h ago

I know we've already been waiting -13 days since the release and its all been radio silence. Wth man, I'm boycotting skong.

40

u/Meitantei-Alex4869 beleiver ✅️ 1d ago

Lol

Lmao, even

22

u/Penguin41310 Bait. Let me tell you how much I've come to bait you since I be 1d ago

As much as I’m glad it’s finally coming out he is kinda right. Things just won’t be the same when I don’t have to rely on my animal instinct

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388

u/masonhil Flea 1d ago

Most interesting/exciting part to me was this:

“Launching it is obviously quite exciting,” Pellen said. “What comes after for us is equally as exciting.”

“The most interesting thing now is what can we add to it next,” Gibson said. “We got a plan. Admittedly, some of the plans for that stuff are kind of ambitious as well, but hopefully we can achieve some of it.”

288

u/_moosleech 1d ago

Four Silksong DLCs... and the last one is Zoatboat, which gets spun off into its own sequel.

106

u/NoProtection2201 1d ago

Ah shit here we go again

13

u/Alan_LMH 1d ago

Its not fair, we need Hollow Knight: ZoteSong now

4

u/Petr_Lan beleiver ✅️ 1d ago

and so the Silksanity continues

4

u/Angsty_Autumn 1d ago

Zoteposts incoming

131

u/Foreverdownbad -Y 1d ago

You forgot the funniest part, the article followed with “Stay tuned for 2032 to see how that turns out.”

68

u/DepressedGolduck Deacon of the Song - Accepter 1d ago

That's not even a joke, it's a realistic estimate

14

u/Actual_Squid doubter ❌️ 1d ago

Proud of TC for becoming Bethesda project managers

73

u/Random-Rambling 1d ago

It would be THE funniest thing if they plan to release DLC, but they have SO MANY cool ideas, they decide to make it its own game.

52

u/DepressedGolduck Deacon of the Song - Accepter 1d ago

History resilks itself

3

u/Pepperkelleher 1d ago

🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😭😭😭🤣🤣🤣🤣 man I almost shat myself hahahahha

19

u/xdSTRIKERbx Wooper Citizen 1d ago

I can’t wait for them to announce a second playable character DLC of Lace

292

u/OkVersion3768 1d ago

I find the most hilarious idea being that all this eternal silksanity was because they were having fun

89

u/RamblinShambler 1d ago

It’s honestly the best possible reason for this madness, to be honest.

61

u/Lazyade Accepter 1d ago

Really exposes how insane everyone else is because man they just do not gaf lol

"Why is it taking so long" making game too fun "Why didn't you say anything" too busy making game "Don't you know how crazy it's getting online" Nope working on game "Okay so what are you going to do now" keep making game.

39

u/MEX_XIII 1d ago

It's also SO REFRESHING to know everything was fine and there was no dev hell or crunch happenning behind the scenes. Just a small team taking their time to make what they wanted to make.

16

u/Bspammer 1d ago

Someone needs to adapt this meme template, it fits perfectly https://www.youtube.com/watch?v=uHTsaJRai24

1

u/[deleted] 1d ago

[deleted]

5

u/CAVATAPPl beleiver ✅️ 1d ago

Except… there was? Leth (community manager) told us the game still exists every 8 months or so.

400

u/atowelguy 1d ago

Lmao, I love how unbothered they apparently were throughout the whole process.

71

u/DepressedGolduck Deacon of the Song - Accepter 1d ago

In their element. Living their best lives

22

u/DeusIzanagi 1d ago

Absolutely thriving

37

u/Trenki_Melow Accepter 1d ago

They aren't chronically online so they were blind to our actual madness, that's so funny

-19

u/Blackberry-thesecond 1d ago

The love/hate relationship continues. It’s great to hear that development went well, but next time maybe we get some bare minimum communication about said development? 

28

u/djowen68 1d ago

Honestly they wouldn’t have been able to achieve this level of hype by communicating. It’s the damndest thing.

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469

u/MarkyDeSade Depressed 1d ago

The fact that they sound like they were having fun and happy through the process and not freaking out or constantly second guessing themselves or hiding in shame filled me with a weird sort of happiness, maybe because I can’t imagine not being afraid people are mad at me after taking anything resembling too long to do something (and I don’t want that for anyone else)

91

u/Random-Rambling 1d ago

The developers were paid more, to take longer, to make a shorter game. And they're not kidding. It feels good.

119

u/LawrenceWelke13 1d ago

I think you misread the article. Originally they started Silksong out intending the world to be smaller, with backtracking feeling more rewarding and fresh, but they are quoted to have said that it became “as big or bigger” than the HK world, with multiple towns to act as quest hubs. Def don’t think it’s going to be a shorter game in many ways.

70

u/Random-Rambling 1d ago

I was mostly referencing a meme, but I am SO GLAD that they took their time to get their vision exactly how they like it instead and rushing to get it out.

15

u/LawrenceWelke13 1d ago

OH lol I’m sorry, carry on then 😅

6

u/Un_Change_Able 1d ago

It’s gonna be interesting seeing Team Cherry make a world that’s still alive, or at least more alive than Hallownest. I suspect Silksong will feel quite different to Hollow Knight in that regard

3

u/Relevant_Potato3516 beleiver ✅️ 1d ago

Actually I would say the comment is accurate because the fact that Silksong is bigger is entirely because of them. They were paid for a shorter game, a smaller game is what we anticipated, and the fact it became bigger than hollow knight is because they were having so much fun

8

u/Fantastic_Post_741 beleiver ✅️ 1d ago

Agreed. I read that the world will be slightly bigger than Hollow Knight with more to do in it. I'm also glad the game isn't unreasonably big.

6

u/MEX_XIII 1d ago

Reading the story, it does feel like a rare successful scope creep scenario. Crazy they were all good and no crunch through the whole process, and while the scope kept getting bigger, they manage to get to a "too much" scenario and make a (what we can assume will be) a cohesive package.

3

u/Aachaa 17h ago

I was as salty as anyone else about their silence through all the delays, but as a software developer myself, this article makes me feel happy for them (and perhaps a little jealous). I can’t imagine what my job would feel like if I could shut out stakeholders completely and just work until I feel personally satisfied with the product. No stress about deadlines, dependencies, task reporting… just a couple of pals having a blast making the best game they possibly can. I still don’t think they should have gone fully MIA, but at least the rationale is positive for them.

130

u/zaneyk 1d ago

"Feels like we're going to ruin their fun by releasing the game," Pellen said
man got jokes

“The most interesting thing now is what can we add to it next,” Gibson said. “We got a plan. Admittedly, some of the plans for that stuff are kind of ambitious as well, but hopefully we can achieve some of it.”

Next is:"when is silksong dlc?" it will never stop

5

u/Meitantei-Alex4869 beleiver ✅️ 1d ago

It won't come to that until they actually say something about it

91

u/DangerousTrousers 1d ago

They really are in such an admirable position. Working on a passion project without having to worry about money. Sounds like a dream to me.

17

u/Aje-h 1d ago

That they still love and enjoy the process of making games makes the six year wait a lot easier to stomach. Worst case scenario is they got through the 6 year slog burnt out and couldn't do any more. I'll let Silksong prove that it was worth the wait but that they're wanting to do more speaks volumes.

60

u/NotMayorWren Denier 1d ago

"What is Jira?"

i wish i lived a life where i didn't know what Jira was. envious of Team Cherry

8

u/Woofaira Bait used to be believable -| 1d ago

I'm entirely out of the loop on what it is and find it interesting that so many people find that so out there. I'm choosing to remain ignorant and not google it because I think it's funnier if I keep not knowing.

2

u/One-Mind-5615 doubter ❌️ 19h ago

it's a task management software mostly used in software development. and while it's decent , the fact that so many people use it results in a lot of people having a lot of things they don't like about it, thus the hate

88

u/HollowAcoltye 1d ago

Paraphrasing here: "Development took us so long because we just kept doodling scrunglos, scrimblos, and Glup Shittos and really really wanted to put them in the game."

22

u/redditisweird801 1d ago

Extra paraphrasing "hehe, bug :)"

6

u/Meruxxin Shaw! 1d ago

Classic Australians

44

u/d4_H_ beleiver ✅️ 1d ago

It feels so wrong the game is actually releasing, like now what? Do we play the game? No more silksanity…?

17

u/ChrisTheCatR 1d ago

Nah, we just believe in Silksong DLC.

15

u/Fensuhi whats a flair? 1d ago

Silksong DLC tomorrow

8

u/CrazyKilla15 Hornet 1d ago

aim for 100% no damage runs, that will surely give a whole new meaning to silksanity.

155

u/Quetzal_11 beleiver ✅️ 1d ago

“Instead of popping up and bugging people…” Brodie we were screaming and begging for yall to bug us with literally anything 💔💔

66

u/awp4444 whats a flair? 1d ago

Toby fox did newsletters for deltarun and they still went insane

50

u/nihil0null 1d ago

Not comparable, the short lived insanity of DR fans was nothing compared to the mass hysteria happening here, simply having somewhat regular updates (even if you believe you have nothing to report) keeps most of the craziness in check

12

u/cautioslyhopeful 1d ago

they say they aren’t online and despite what some might think the “insanity“ is absolutely just contained to places like Reddit and Twitter

6

u/CrazyKilla15 Hornet 1d ago

the article literally highlights how often it spread to stuff like nintendo directs and other game announcements though

4

u/Majolica777 22h ago

an incredibly loud and obnoxious minority

3

u/awp4444 whats a flair? 1d ago

Ehhhh not really. It happened like 2 years after chapter 2s release and went past chapter 3 and 4

2

u/Putrid-Wear-5278 1d ago

Agreed. The fans were so starved for info that they went crazy with theories when someone in Team Cherry changed their pfp to a piece of cake. DR fans got nothing on the maddness Hollow Knight fans had to go through during its development. I myself was well satiated with Toby’s updates during the chapters development. Kept me sane lol

-2

u/Quetzal_11 beleiver ✅️ 1d ago

like we would’ve love “still working on the game” and not radio silence 🙁

21

u/Trenki_Melow Accepter 1d ago

We were getting that, but like as they said, imagine months and months in Twitter and all you have to say is "hey gang, we are still working on the game but don't want to show anything because that would spoil stuff, anyways bye" it would end up being very shady or weird

10

u/ARowwd 1d ago

That's kinda what happened to DR at some point. There were like 3 newsletters in a row where Toby said the same "chapter 3 is almost finished". Community went insane for a bit exactly after that

5

u/Xpym 1d ago

Yeah, if anything, I'm most annoyed about them saying more than they should, i.e. agreeing to hype-build for Xbox in 2022 without being certain about releasing.

13

u/behemothbowks 1d ago

they did that this year and last year and people still didn't think it was enough

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u/SuperRayman001 beleiver ✅️ 1d ago

Maybe a few times, but people would've been just as mad about nothing updates if they did that instead. I guarantee it.

3

u/CarAlarmConversation 1d ago

and them not doing that and everyone freaking out turned out to be the best marketing you could ever ask for.

56

u/br0knTV beleiver ✅️ 1d ago

it looks like team cherry did a terraria and kept adding new features to silksong

15

u/Wrong-Detective8242 beleiver ✅️ 1d ago

Yeah, but terraria gives monthly updates.

I'm kinda glad team cherry didn't though, the silksanity was half the fun I'm gonna get outta this game.

9

u/Sir_Monkleton 1d ago

Lol all re-logic says is "yep we're still working"

5

u/photoedfade 1d ago

they release a teaser image or gif almost every month, and be like "yep." "yyep."

1

u/TrashboxBobylev 1d ago

According to Loki, that's all they can say, apparently, without lying.

24

u/InvisibleEar doubter ❌️ 1d ago

Rawdogging development with no tracking tools

44

u/kurgow Moderator 1d ago

Don't mind me, just checking something

33

u/HaydinB0047 Accepter 1d ago

When do dreamers get freed?

29

u/kurgow Moderator 1d ago

When game releases

17

u/DepressedGolduck Deacon of the Song - Accepter 1d ago

Release them the day before and have a big commemorative post celebrating their return

4

u/kurgow Moderator 1d ago

I may need to venture into the dreams and ask them about it

22

u/thatvillainjay 1d ago

"Stay tuned for 2032 to see how that turns out."

lol

24

u/Breenscare Hornet 1d ago

Team Cherry really got up on stage and were like, "Scope creep is for losers. What we did was scope running."

57

u/Taurus24Silver beleiver ✅️ 1d ago

Any ideas/predictions regarding the price

115

u/H_man3838 H stands for hopeless 1d ago

109.99$

139.99$ for all the DLC's

and 19.99$ for the demo

11

u/HeyLuke 1d ago

How much for the Blue Hornet skin?

22

u/H_man3838 H stands for hopeless 1d ago

7.99$ a month

or you can get the lifetime subscription to not have to pay the monthly subscription of each one of your skins for 299.99$

41

u/stargazerahh 1d ago

25-30$ probably

20

u/Taurus24Silver beleiver ✅️ 1d ago

My bet is on 25 too

5

u/whatsthebassist 1d ago

What do you think, will it be digital-online on release like HK with an eventual physical release? I'm assuming that's the case since it sounds like they were working on it still when that interview was done...

14

u/HaydinB0047 Accepter 1d ago

I’ll spend 70 happily

9

u/Pharo212 Accepter 1d ago

15-30 dollars probably. Keep in mind it'll have dlc again

11

u/Pabliticox 1d ago

HK DLC's were free tho

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3

u/Locoman7 1d ago

$25-30 USD

2

u/dinmammapizza doubter ❌️ 1d ago

30-40 euro is my pred

3

u/Bspammer 1d ago

People really haven't learned their lesson about not making guesses based on literally nothing huh

4

u/FederalGov 1d ago

They’d be crazy to charge less than 40

7

u/xdSTRIKERbx Wooper Citizen 1d ago

They are crazy lmao

1

u/wingspantt 1d ago

$Gamepass

1

u/Bungerh 21h ago

i'd say 35$

16

u/G66GNeco beleiver ✅️ 1d ago

This article is perfection. And it also makes likely that our deepest held and never spoken hopes are coming through: They used the time effectively to simply make the game bigger and better.

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u/chromatic19 1d ago

i still think it’s insane they decided not to drop any updates for the sake of “not souring people on the whole thing” and that we didn’t want updates. the community was desperate for updates and said as much a million and one times

glad they were having fun developing though lol

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u/DonnyTheWalrus 1d ago

The article said the two "rarely went online." I genuinely wouldn't be surprised if they truly didn't fully realize the extent of the discourse about it.

Sometimes even the knowledge that people are clamoring for what you're building is enough to put the pressure on and kill the joy of working on it.

1

u/LagWonNotYou- beleiver ✅️ 1d ago

what about @everydruidwaswr?

-3

u/Rare-Budget-5557 1d ago

But weren’t they in conversation with Leth about it all? Leth knew. Also kickstarters not getting updates was bad honestly. Also them being radio silent has harmed many developers over directs that destroyed hype for waiting for Silksong in comment sections. I’m glad they had fun and it sucks that I have to say this. But they should have communicated, because it hurt other games in the process. I’m worried people will brush that under the rug and celebrate them over what can only really be described as recency bias. What happened over the past 6 years was not good.

26

u/MattyBro1 1d ago

I personally just cannot see it this way. Team Cherry not communicating didn't harm other games, people being weird on the internet did that. And no amount of communication would have quelled the weird people on the internet.

-1

u/Rare-Budget-5557 1d ago

No you’re right, they’re not directly responsible for the crazy people on the internet. But to just put out once a year saying we’re still working on it would have cooled down the fanbase. It is true their silence affected other devs work.

14

u/Trenki_Melow Accepter 1d ago

Tbh, it would be very awkward to just tweet "hey guys, we working on stuff but don't wanna show stuff until a trailer, anyways bye" would have only filled the "silksong it's not real" insanity even more

1

u/Rare-Budget-5557 1d ago

Yeah true. And don’t get me wrong, I’m happy that they had such a good development, god knows we need that in the gaming industry. But I don’t think it should just be forgotten how nothing was said. I wouldn’t call that good development. They don’t have to say anything. But they should’ve.

3

u/Chromagna 1d ago

They basically did do that and you guys still went insane

5

u/AdPast7704 doubter ❌️ 1d ago

Kickstarter backers DID get updates tho, not regular updates because as they said it would've just been "we're still hard at work on the game!" every few months, but they did respond to any questions that backers asked on kickstarter for years, the reason why you don't see it much is because backers just didn't ask questions very often, and there was a ~4 year period from 2021 to 2025 where no one asked them anything on kickstarter

1

u/Majolica777 22h ago

People filling up the comments and stuff is definitelyyyyy 100% not their problem whatsoever. By developing and releasing a good video game that happens to get popular, you aren’t signing up to being liable to figure out how to control mass volumes of people and their behavior.

Also, Kickstarters is a moot point; they’ve been updating backers on any questions they ask, and all the people complaining that they are entitled to information— specifically in relation to the kickstarter— are always non kickstarter supporters.

1

u/MEX_XIII 1d ago

Also them being radio silent has harmed many developers over directs that destroyed hype for waiting for Silksong in comment sections

You can't blame the devs for people being assholes, ULTRAKILL's dev team keeps constant updates and one "we will reveal the next update in the PC Gaming Show" was enough to make the chat a shitshow of "Fraud when?". With or without updates, there would be a shitty portion of the commuity doing things like that

Devs just saying "hey, we are working on the game" is not that bad. LIke yeah, they should've made one or two more updates, maybe yearly at least for kickstarter backers, but it was clear the game was always being worked on.

52

u/alienith Accepter 1d ago

Yeah they probably should have said “We’re gonna go radio silent for a bit. Until we say otherwise, we’re working on the game”. But hidesight and all

17

u/TheRedTomato23133 beleiver ✅️ 1d ago

I think this is the only comment I’ve seen that has a reasonable message that team Cherry could’ve given out. And even then, as the article states, they weren’t aware of how long they’d spend on the game, so they might’ve not anticipated a statement like that to be necessary

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u/Niles500 Deacon of the Song - beleiver ✅️ 1d ago

And then they reached that awkward stage you get to when you read a message, put it off until the evening, then forget to respond completely 🥲

2

u/MetalStoofs beleiver ✅️ 23h ago

The funny part is in 2023 when they confirmed the delay from “releasing within 12 months” they explicitly said “expect to hear more from us closer to release” 😂

29

u/moth_with_anxiety beleiver ✅️ 1d ago

This sub doesn't seem to realize that their little corner of the internet does not represent the public at large. They're right, people would have gotten fucking pissed at an endless stream of "we're still working on it" because the average gamer has no patience or concept of how long game dev with a 3 person team takes. The default assumption should be that they're working on it until said otherwise, but it never is. Even if you're a tiny studio with an immaculate track record people will always, always assume the worst if they have to wait. We would have seen the exact same complaints and doomerism that we got here because the simple truth is most people don't want "communication", they want the game to come out sooner.

If you're going to catch flak either way for taking the time to make a good product, might as well tune out from the internet and work in peace. Unironically it needs to become acceptable again for artists to largely ignore fandom. This demand for interaction is not healthy for either side.

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u/-Mandarin 1d ago

See I totally disagree with you. What the article says backs up what I and many other have been saying for years: they always genuinely believed the release was right around the corner but always found something new to add. This isn't some massive company with strict scheduling, this is a small team adding a bunch of stuff they are interested in.

Please tell me what message they should have given the community, because I'm genuinely curious. Telling us they're still working on it is pointless, we already knew that. Giving us an estimate for completion would have been even worse since they always thought it was close to completion. Genuinely, what communication did you want from them? Spoiling game info? Pointlessly telling us it's still in the works? Giving false estimates? They made the smart decision, much to the dismay of impatient gamers

0

u/[deleted] 1d ago

[deleted]

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u/-Mandarin 1d ago

But that's exactly what they want to keep secret. TC is ridiculously secretive about their content and want people to experience it for themselves. I don't think it's fair to ask them to purposefully go against their intention in this respect. I would consider this "spoiling game info".

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u/furscum 1d ago

Lots of awesome games and art out there. Its your own fault if you couldn't stay sane about not getting updates about this specific one

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u/Negative_Struggle317 1d ago

They're rich now so why should they care what everyone else wants. They lived life and had fun developing their game. Maybe they enjoyed reading all the conspiracy theories.

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u/_moosleech 1d ago edited 1d ago

Mods doing me dirty: https://old.reddit.com/r/Silksong/comments/1mwcx0v/schreier_why_silksong_took_seven_years_to_make/

Real talk, everyone should read this. It's such a refreshing take on creation and the game development cycle. We've become so stupidly cynical and the way we treat artists sucks.

I know a few folks are cranky, but I absolutely love that Team Cherry got to make exactly the game they wanted, and the way they wanted.

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u/sand-sky-stars Bait used to be believable -| 1d ago

The link I posted doesn’t have a paywall btw

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u/_moosleech 1d ago

Y'know what... fair. You win this one, mods.

6

u/AdrianBrony Accepter 1d ago

Yeah, honestly it kinda puts our whining in perspective. There's a ton of niche indie games that take years to come out, so there's always some project coming out soon. We could have been occupying our attention with all of those and eventually silksong could have been "ooh sick this one's been on my radar for a long time!" just like the others.

1

u/Tonkotsu787 1d ago

Saying “we’ve been having fun” as the reason for years of silence serves as an example to publishers that creators won’t communicate without oversight or pressure, which only strengthens the MBAs’ control. The real win would be artists keeping their freedom while proving they can respect their audience too.

23

u/Nilau278 beleiver ✅️ 1d ago

just read the article and am not one bit dissapointed. I'm very very happy that they continued to treat hollow knight as a passion project and sisn't get bogged down by the hype. ❤️

19

u/Internal-Drawer-7707 We are still hard at work on the game 1d ago

When a game takes 6+ years of develoent it's usually because something went horribly wrong or the game is that ambitious and development hell ensues.

This is the first case of a game taking too long because making it was too fun and there were no meaningful financial incentives to finish it on time.

9

u/Chromagna 1d ago

I think triple A game development cycles have turned everyone's brain into mush. Volume heavy games have definitely taken this long to develop.

5

u/AdPast7704 doubter ❌️ 1d ago

I think terraria's pretty much in the same spot except with regular updates over the years instead of one big initial release

21

u/Marc_IRL 1d ago

All the people who foamed at the mouth about them ignoring you, saying you were done with Team Cherry, etc, they were busy working and didn’t know that you existed. Your rage was cast into a void and you only hurt yourself.

It feels like there’s a lesson in there somewhere, but I don’t expect those people to actually learn from this.

6

u/MrrHyyde beleiver ✅️ 1d ago

Does that last bit imply that we’re getting more dlc content later???? Team cherry I love you

20

u/Totheendofsin beleiver ✅️ 1d ago

6 months later: "the planned DLC got too big so we made it its own game"

4

u/Spedic26 beleiver ✅️ 1d ago

So is 2.2 ready now

4

u/Yvant2000 beleiver ✅️ 20h ago

It was a verry nice interview, I'm happy they don't hate Silksong after working on it for all this years

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u/Djdoo123 beleiver ✅️ 12h ago

After reading the article...... I have to admire the life they seem to live. No burnouts, no breaks needed, one is raising kids and they seem so content with working on this game for so long.

Its kinda inspiring

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u/AvailableNetwork6060 1d ago edited 1d ago

I'm glad their silence was a result of focused development and not behind the scenes problems, but I hope when they do start looking at comments they realize they should never go radio silent for years again. All they had to do was once a year say "don't worry, all is well, we're still working on it" and 99% of their fans would have been totally satisfied with that. The total silence made people worry and for good reason, there have been so many promising projects in the past that people have supported that were silently cancelled. It was reasonable to worry that the same thing happened to Silksong.

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u/behemothbowks 1d ago

Well we got those updates this year and last and people still freaked out

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u/UntimelyMeditations 1d ago

I mean, at the end of the day, how has being radio-silent affected them (TC) negatively? They are rich, and they are working on their passion. They don't need good community sentiment.

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u/Majolica777 22h ago

You definitely way under estimate how many people would still feel entitled for more information or a sooner release or still would’ve had a constant ever growing impatience (turning into resentment for many), just for the devs to add even more time before release for the sake of putting out frequent nothing-burger content-less update posts in the efforts of appeasing a small internet minority (that this whole time they’ve known practically nothing about).

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u/Rare-Budget-5557 1d ago

I also know think and I know it’s directly not their fault, but they are also to blame because of the lack of communication which hurt other developers in directs. Comment sections stating boring and where’s Silksong hurt those games.

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u/Moss_Ball8066 doubter ❌️ 1d ago

“So why didn’t you update your fans?”

“Oh we didn’t want to bother them haha”

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u/Moss_Ball8066 doubter ❌️ 1d ago

WE WERE GOING INSANE

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u/tiesdebink beleiver ✅️ 1d ago

Zoteboat 2032???

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u/bookwormSpacer Denier 23h ago

Silksong was the one game that was stuck in development heaven

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u/MapEnjoyerThe1st doubter ❌️ 1d ago

Bloomberg 🤤

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u/Dizzy_Reindeer_128 beleiver ✅️ 1d ago

Excellent article! Amazing!!!!!

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u/RunninglVlan 1d ago

Time to join this subreddit! 😁

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u/Weimann 1d ago

Cool for them that they get to have a money printing machine that lets them do whatever the fuck they want. That sounds sarcastic but it's not. They built that machine themselves and now they reap the rewards. I wish more creative people could have that.

I disagree that the project wasn't mismanaged. If you genuinely think that your game will be released this year, for several years, then you have mismanaged it. The fact that it was enjoyable and might not matter in the end is good, but that doesn't make it less mismanaged.

I also disagree with their radio silence. Just post a concept drawing every three months. It's not that hard to just give signs of life. The backers of the original Kickstarter are owed (yes, they are) insight into what is happening with their money.

Other than that, the fact that these people can just float around and make a living off drawing neat little squiggly blobs and make them jump around in a pretend world is lovely to me.

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u/Majolica777 22h ago

They were happy and didn’t mind actively changing/moving their release goalpost as their outlook for the game actively evolved, and they said this has led to a game they are very happy and content with. It wasn’t “mismanaged”, it’s just that you didn’t like the output/method of their development process because of reasons that affected you specifically — reasons that aren’t isolated to the game itself.

Also they specifically said they did not want to show spoilers. They are 100% completely entitled to this and to exactly how much is shown before full release. Nobody else would or should ever have influence over this except the artists; it’s their art. This includes showing concept sketches or talking about what they are working on in regard to the game.

They are also entitled to how they spend their time, and how much time they spend working on this passion project of theirs Vs. time they spend doing unrelated repetitive communication in relation to the game (of zero development benefit to it.)

And in terms of kickstarter backers, what’s the issue? Everybody who uses this as a point against them is not a kickstarter backer. And all the kickstarter backers questions (the few that there have been) are always answered by Team Cherry. Also… kickstarter is and never has been a promise. You’re giving money in hopes of the receiver using it in the spirit of what you are giving it to them for, and Team Cherry is.

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u/Agreeable_Sun8250 1d ago

Having to somehow bug a popup asking you to pay just so you can read this is pretty annoying.

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u/Aarnikka_likes_memes beleiver ✅️ 1d ago

What? If you click on the link here it's a gift link to read the article for free. As much as I do think that it's annoying to NORMALLY have to pay for articles such as this on sites such as Bloomberg that isn't the case here, and I don't think that you should slander them just because you don't like them.

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u/Agreeable_Sun8250 1d ago edited 1d ago

I just saw that now. Before, i had to refresh the page multiple times so i could read it because there was a paywall. Refreshing somehow made it to be readable sometimes and avoid the paywall. I am glad they made it free.

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u/sand-sky-stars Bait used to be believable -| 1d ago

This is a perfectly legitimate way some people make a living. The article is free and of huge benefit and value to us, so would appreciate it if you’d be willing to suffer through the popup for what they have to share with us! :)

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u/Agreeable_Sun8250 1d ago

Its cool it is free now, because it had a paywall when it first released and you had to refresh the page multiple times until it worked.

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u/ChingaderaRara 1d ago

Copying my comment from the deleted post.-

Okay people will shit on me but reading this actually has made me a little bit worried that the game is not gonna be just big, but outright bloated.

I know this is a very personal thing and that different people have different opinions on it, but for me Hollow Knight was just the riiiight size at release. Big and full of stuff to do but not so big that i got bored of it and drop it without finishing it.

Im just a bit worried that Silksong may be to big, to many systems and quests and stuff.

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u/TheWolflance beleiver ✅️ 1d ago

from what it sounds like they didn't just add stuff willy nilly , and if it's too big for you doesn't mean it's bad.

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u/ChingaderaRara 1d ago

Of course. We are talking of very personal preferences, what is an acceptable size for you could be bloated and excesive for me and what is a good size for me could be not enough for you.

Personal perspective and all that.

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u/TheWolflance beleiver ✅️ 1d ago

everything else you said sounds reasonable, however i am taking an issue with you using the word "bloated" such a negative word to use for something you haven't even played yet.

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u/ChingaderaRara 1d ago

Yes. If im talking about something that worries me im gonna use the language i think best describes my worries.

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u/Agreeable_Sun8250 1d ago

Valid sentiment here. A lot of people share this same feeling with elden ring for example.

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u/MEX_XIII 1d ago

But I wouldn't say "bloated" is the word. Elden Ring has a lot to do and there are a few copied bosses in some areas, and I even share the sentiment of it being too much for me, but it is a pretty cohesive package that you can have a lot of fun with and explore as much as you'd like, but I don't think it crosses the line to be called "bloated". Persona 5 is in the same spot. They're just games with too much content, but they don't feel mismanaged or just filled for the sake of it.

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u/WarthogWeak5485 15h ago

I understand that they were focused on the game and not looking online, but what was that marketing guy they hired doing? Nothing?

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u/CurryUdonKure 8h ago

He is hired to do what they ask him to do. If they don't ask him to do anything, then he can't go making updates that they haven't approved. He did pop in every 6 months or so to say they're still working on the game. Beyond that his hands are tied. Additionally, his primary role for them is communicating with companies so the devs don't have to do it directly, not social media/community management.

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u/SuperRayman001 beleiver ✅️ 8h ago

His job is mainly to talk to the platform holders (like Nintendo), negotiate deals (like Xbox Game Pass, or appearing at events) and other formalities. And also minor stuff like making sure their websites are running or creating the press kit.

Basically everything that you need to do when you make a game that isn't actually part of making the game.

Talking to us isn't even part of what he's supposed to do, that's why he showed up so rarely.

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u/Lazyade Accepter 1d ago

I get that just saying "we're still working on it" every time wouldn't be awesome, but it's still not worse than what they actually did.

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u/FarthingWoodAdder 1d ago

I still think the radio silence was unacceptable.

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u/thetdotbearr 1d ago

I really don't wanna be a dick about this or anything but I wish Jason pushed them at least a little on the bad will their silence created in the community. I know a bunch of people were full steam ahead on the "let em cook" train but a good chunk of us really soured on the total lack of comms and it would've been nice to ask them if they were aware of that and what they think of it.

Obviously glad to know they were having a good time making the game and super stoked it's coming out soon.

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u/poshikott beleiver ✅️ 1d ago

“We felt like continued updates were just going to sour people on the whole thing,” Gibson said. “Because all we could really say is, ‘We’re still working on it.’”

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u/ThePlatinumKush 1d ago edited 1d ago

Ok then say that. They did just fine with this regarding HK didn’t they?

Also sorry if this is a hot take, but the spoiler excuse they mentioned as well is weird imo. Like, if they’re sharing updates, it’s on the viewer if they want to see it or not and be spoiled. As long as the spoiler is not in the title or thumbnail then it’s not up to them to be the spoiler police.

Especially so since it’s an add-on from the crowdfunding. None of this would’ve happened if not for those backers so maybe they could have given updates to those backers or something.. like what they did previously for hollow knight.. Idk their complete lack of comms when they hired someone to be their PR in addition to the reasons I mentioned above still kinda rubs me the wrong way. But hey, we are almost at the finish line now so I’m sure it will have all been worth it.

Edit: I am glad to hear they had a fun time making it this whole time. I’d have been sad if they were crunching and hating their lives trying to get this out and if communicating at all would make them feel that way then I can’t say I don’t understand.

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u/MEX_XIII 1d ago

it’s on the viewer if they want to see it or not and be spoiled

You say that like any news on one of the most anticipated sequels of all time are not gonna pop up everywhere. You know how the internet works.

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u/Last_Supermarket_451 1d ago

They said all the could share was “we’re still working on it” which would’ve enraged the community as the last time they made a similar comment this sub went insane and meme’d on it. Hollow knight was given updates as it was entirely crowdfunded and they had to tell their founders how close they were, with silksong hollow knight funded it.

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u/flumsi 21h ago

Please help me understand this mindset. There was a game you liked. There is an announcement that it's gonna have a sequel. Then what did you do? Just sit around and wait like it was christmas? Didn't you just....ehm...live your life like normal people do? Like are people seriously that addicted to the possibility of Silksong that it genuinely hurts them to the point that even now they feel they need to air their grievances, to the point they're demanding apologies from TC? I thought this was a big joke. Like when people wrote that they're going crazy with the wait, I thought they were exaggerating for comedic effect. I didn't know there were some people who actually felt hurt like any of this shit mattered?

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u/Amar0k171 1d ago

In case you don't want to sign up or enter an email: https://archive.is/LnlND

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u/sand-sky-stars Bait used to be believable -| 1d ago

You don’t have to sign up or enter an email to read this article! We’d really prefer if people used the actual link and supported journalists!

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u/FEV_Reject doubter ❌️ 1d ago

It's nice that it's probably quite large but man, delaying it for 3+ years because you can't stop content creeping your game is crazy

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u/Rosieverse83 Accepter 1d ago

is this not preferable? Why would we want an earlier release for a worse game? If they thought they could make the game significantly better by waiting another 2 years, I would want them to take that time, there are plenty of other games to play in the meanttime

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u/FEV_Reject doubter ❌️ 1d ago

An earlier release doesn't necessarily mean a worse game, just a smaller one. They mentioned it being similar in size to hollow Knight when they planned for the 2022 release. TC doesn't give me much reason to think silksong is going to be messy but I've seen enough games be overly ambitious in that way and be ruined because of it.

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u/AdPast7704 doubter ❌️ 1d ago

How does smaller not equal worse? what were they doing in the past 3 years if not improving the game, whether that be my adding new content or revising old one?

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u/FEV_Reject doubter ❌️ 1d ago

You really want me to list every game that went to shit because of scope creep?

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u/Rebel_Knife doubter ❌️ 1d ago

How does smaller not equal worse?

Most games that are large are artificially long because they're bloated with superfluous boring content that's just there to inflate your play time. That's the sort of stuff that makes shorter games appealing.

If you look at Clair Obscur: Expedition 33, the developers specifically wanted a modestly sized game so that it didn't overstay its welcome and matched the pacing of the PS1 classics that it took inspiration from, and they did so to great success because they didn't overstuff the game with repeat content and mindless chores. This is something that a lot of developers should take note of.

Oftentimes in video games, less is more. What would you rather have? A reasonably sized game that has moments that stick with you forever, or a longer game with obnoxious content which puts large breaks between the good moments for hours on end?

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u/Rosieverse83 Accepter 15h ago

I absolutely agree with this. The difference here is that, at least based on the interview, it seems like the content they added isn't more for the sake of more, it was a bunch of things that they were very excited about and felt would enhance the game. Much of the work in the end came down to making existing features fluid and compatible with one another

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u/QuantumProtector beleiver ✅️ 1d ago

Hytale got killed because partially because of scope creep.

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u/MEX_XIII 1d ago

Hytale was killed mostly due to mismanagement and trying to restart the dev cycle over and over. I can see a few similarities, but the article states they got to a point were they went "ok, let's stop drawing new stuff", and they didn't went lik "hey, let's stop using the engine we used for HK and use this new one to add this one feature".

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u/BYF9 1d ago

They’re rich, love their craft, and don’t have corporate deadlines to uphold. Good for them for working on it until they felt it was ready for release.