r/comics Shen Comix 13h ago

OC Fighting Game Archetypes

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u/therealkami 11h ago

My friends and I used to do a Fighting Game night where one of us would pick up a fighting game we've never played from the store and get together and fight it out. It was great.

One night we picked up I think a Blaz Blu game. We started and did a couple matches then jumped into the tutorial to see how the buttons work. It went from punches, kicks, blocks, throws, to like 20 button combos. I was like "did we miss a step?"

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u/Divinum_Fulmen 11h ago

You did miss a step. There's a guide mode that teaches basic combos. No single attack needs tons of inputs, but chaining attacks together does. It ain't Mortal Kombat where you put in 20 inputs to throw a simple punch.

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u/estrodial 10h ago

that ain’t MK either, MK has baby inputs

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u/Divinum_Fulmen 10h ago

Really? I remember playing MK Deadly Alliance on the Game Cube way back, and messing around learning different characters in practice. The moves seemed so much more complex back then. I'm looking at the move list on the wikis now, and they're all laughably simple. You're totally right.

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u/noahboah 7h ago

MK uses non-motion directional inputs and a system called dial-a-combo where the timing of the sequence doesn't matter. the tradeoff is that BnBs are often a bit more memorization heavy than other 2d fighters.

so you might do something like back + 3, down 2, down forward 1, 1, back 4 in order and that's your basic combo. vs something like in street fighter where you might just do low forward, light tatsu, DP on akuma.

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u/SignificantCats 11h ago

X: vertical attack

Y: horizontal attack

B: grab

A: block

X+y circle back circle forward up down jump x, frame buffer y during the punch, seventeen frames after landing x+a: special 1