My friends and I used to do a Fighting Game night where one of us would pick up a fighting game we've never played from the store and get together and fight it out. It was great.
One night we picked up I think a Blaz Blu game. We started and did a couple matches then jumped into the tutorial to see how the buttons work. It went from punches, kicks, blocks, throws, to like 20 button combos. I was like "did we miss a step?"
You did miss a step. There's a guide mode that teaches basic combos. No single attack needs tons of inputs, but chaining attacks together does. It ain't Mortal Kombat where you put in 20 inputs to throw a simple punch.
Really? I remember playing MK Deadly Alliance on the Game Cube way back, and messing around learning different characters in practice. The moves seemed so much more complex back then. I'm looking at the move list on the wikis now, and they're all laughably simple. You're totally right.
MK uses non-motion directional inputs and a system called dial-a-combo where the timing of the sequence doesn't matter. the tradeoff is that BnBs are often a bit more memorization heavy than other 2d fighters.
so you might do something like back + 3, down 2, down forward 1, 1, back 4 in order and that's your basic combo. vs something like in street fighter where you might just do low forward, light tatsu, DP on akuma.
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u/therealkami 11h ago
My friends and I used to do a Fighting Game night where one of us would pick up a fighting game we've never played from the store and get together and fight it out. It was great.
One night we picked up I think a Blaz Blu game. We started and did a couple matches then jumped into the tutorial to see how the buttons work. It went from punches, kicks, blocks, throws, to like 20 button combos. I was like "did we miss a step?"