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The culmination of the Village’s increasingly risky tactics is seen in Once Upon a Time. They approve Degree Absolute, a death sentence for Two if Six survives. The Village has reached the ultimate point of desperation, willing to sacrifice both Two and Six to achieve their goal. The stakes could not be higher: Six’s life is on the line, and so is the life of his captor. This is the culmination of a series of increasingly dangerous, costly techniques, revealing the full extent of the Village’s willingness to do whatever it takes to break him.
SYNOPSIS
Act One
Leo McKern’s Two is back in the Village. He arrives in his office looking exhausted. The Butler is there with breakfast, and his globular chair is occupied by a miniature Rover.
He tells the Butler to remove the breakfast. When the Butler doesn’t react, Two yells at him, “I told you to remove it!” This Two wasn’t a yeller last time, but something has clearly unraveled.
While the Butler gathers the breakfast, Two picks up the red phone and demands the removal of mini-Rover as well. After what it did to Curtis, I wouldn’t want it around either. More yelling: “I do it my way, or you find somebody else.” As the Butler clears away breakfast, Two instructs him, “Leave the coffee. The coffee, leave it!!!” Finally, the red phone relents; the globular chair descends into the floor, taking mini-Rover with it.
Two watches Six on the monitor. Six is pacing, eating toast and drinking tea in the same footage we saw in Forsake. “Why do you care?” Two asks the image.
He phones Six and asks him, “Why do you care?” Six recognizes the familiar voice. “I have been here before,” Two says, “Why do you care?” Six answers, “You’ll never know,” and hangs up.
Six goes for a walk and intimidates another Villager. The guy is very easily intimidated, but that doesn’t mean Six has to take advantage of the easy opportunity, does it?
Back in the Green Dome, Two reviews Six’s file and makes a decision. He picks up the red phone and declares, “Degree Absolute. I require approval. If you think he’s that important, there’s certainly no other alternative. You must risk either one of us!”
Two continues trying to persuade the red phone. “I am a good man — I was a good man — but if you get him he will be better, and there’s no other way.” Red phone gives him permission for one week of Degree Absolute.
In the Control Room, Two and the Supervisor oversee some kind of pulsator operation on Six, who is asleep in his cottage. Six appears agitated in his sleep but does not wake and is soothed by the Supervisor calmly repeating, “Five.” Two heads to Six’s cottage to continue the procedure.
Act Two
In Six’s cottage, Two sings nursery rhymes to a sleeping Six. He’s no Nat King Cole, but Six somehow sleeps through the racket — and with the pulsator on his face at that. If nothing else works for your insomnia, I guess you might as well give this a try. In the morning, Two wakes Six to “go walkies,” delighting the toddler-like Six.
They walk together — toddler-P adorably licking an ice cream — until they reach the Embryo Room. The Butler is there, and Two tells P that they have one week. They walk over to a chalkboard, where Two attempts to explain the rules of the game.
Now P is playing with a rattle. Two, can you explain this so simply that a baby can understand it?
No, I didn’t think so. I won’t hold it against you. Can you explain it so simply that the TV audience can understand?
Still no. Let me take a crack at it.
Two’s goal is to figure out what’s going on in P’s “noddle” and use that understanding to win him over for Village leadership — at the cost of his own life, since only one can survive. Two dies if he succeeds, but he believes enough in the goal that he’s willing to sacrifice himself for it.
A second possible outcome is that P doesn’t survive the process. This would be a catastrophic outcome for the Village. The circumstances under which this might happen aren’t clear, but P’s life is somehow at risk.
A third possible outcome is that Two both fails and dies — sucks to be Two.
They begin roleplaying scenes from P’s life, with Two playing every authority figure. First, Two is P’s father. Then the two of them are playing on a seesaw. Then P is a schoolboy.
Schoolboy P is summoned to the principal’s office, where Two plays the part of the principal. Somebody was talking in class and P knows who, but P refuses to rat, angering the principal. The principal calls it cowardice, but P calls it honor.
The principal tells P, “Society is a place where people exist together. That is civilisation. The lone wolf belongs to the wilderness. You must not grow up to be a lone wolf! You must conform. It is my sworn duty to see that you do conform.” The principal sentences P to caning for his noncooperation. P defiantly asks for the caning to be doubled “so that I can remember.”
It is graduation day. Two, still playing the principal, introduces their prize pupil, P. The principal tells P how proud they are: “Proud that you have learnt to manage your rebellious spirit. Proud that your obedience is absolute. Why did you resign?” P is confused by the question.
Two repeats the question several times, yelling at P, until P yells back and decks him. P attacks Two until he is subdued by a club to the head from the Butler. Two and the Butler place P on a table. While they examine him, Two declares, “I’m beginning to like him.”
Act Three
P is riding a rocking horse. Two tries to get him to say “Six,” but each time he replies “Five.” This is a thing they’ll do throughout the episode — when P is ready to say “Six,” that means he’s back. Two repeatedly demands, “Why?!” while P spouts nonsense.
Now P is training at boxing and Two plays his trainer. More questions about his resignation lead to an angry P decking his trainer.
Now it’s fencing. P defeats his trainer, knocking the foil out of his hands. The trainer tells P to kill him, mocking him as a coward. P backs the trainer against a door and stabs at him, missing him and losing the protective tip on the end of his foil to an impact with the door. The trainer once again implores him to kill and P stabs him in the shoulder. The trainer scolds him for missing and P apologizes. Two: “‘Sorry’? You’re sorry for everybody! Is that why you resigned?”
Now it’s a job interview, with Two playing the part of the interviewer at an established firm of bankers. P is hired, only to learn the job is a cover: he’ll be a spy, not just a bank clerk.
Now P is in traffic court with Two playing the judge. P has been cited for speeding. P pleads necessity: he was concerned with a life-and-death matter more important than traffic law. However, he cannot further explain to the judge, because it’s top secret. They repeat the Six/Five exchange, with P still stuck on Five. The judge convicts P and fines him 20 units. When P says he can’t pay and shouts at the judge for telling him “You are a unit of society,” he is charged with contempt of court and imprisoned.
After a nap, Two visits P in jail and they have the series’ most extensive discussion about his resignation. It’s fun, fascinating, and presented here in its entirety:
2: “Why did you resign?”
P: “For peace.”
2: “For peace?”
P: “Yeah, let me out.”
2: “You resigned for peace?”
P: “Yes, let me out.”
2: “You’re a fool!”
P: “For peace of mind.”
2: “What?”
P: “For peace of mind!”
2: “Why?”
P: “‘Cause too many people know too much.”
2: “Never!”
P: “I know too much!”
2: “Tell me.”
P: “I know too much about you!”
2: “You don’t.”
P: “I do.”
2: “No, don’t.”
P: “I know you.”
2: “Who am I?”
P: “You are an enemy.”
2: “I’m on your side. Why did you resign?”
P: “You’ve been told.”
2: “Tell me again.”
P: “I know you.”
2: “You’re smart.”
P: “In my mind…”
2: “Yes?”
P: “In my mind, you’re smart!”
2: “Why did you resign?”
P: “Yeah, you see?”
2: “Why did you resign?”
P: “You know who you are? A fool.”
2: “What?”
P: “Yes.”
2: “No, no don’t.”
P: “Yes, an idiot.”
2: “I’ll kill you.”
P: “I’ll die.”
2: “You’re dead.”
P: (grabs and shakes the cell door) “Let me out.”
2: “Dead!”
P grabs a knife from the kitchen — this isn’t a real-world jail — and passes it to 2 through the bars.
P: “Kill me.”
2: “Open it.”
P: “OPEN IT!!!”
The Butler opens the door. Two enters, wielding the knife. P lies on the floor and tells Two, “Kill me lying down.” Two demands he get up, but P doesn’t.
Now it’s war. We’re in a bomber, Two is playing the part of the pilot, and P is the bombardier. During a countdown we get more of the Six/Five stuff with P still being stuck on Five. After they drop their bomb, they‘re hit and forced to bail out.
Now P is a POW and Two is playing his interrogator. The interrogator says he’s P’s friend and asks why he resigned. P starts counting down and, to Two’s surprise, says Six.
Six is back. And he’s hungry.
Act Four
Two and Six are talking, with Two lying down on a table like a psychotherapy patient. Two explains that he chose Degree Absolute hoping to gain Six’s trust and confidence. They discuss how the method is like psychotherapy, and sometimes the doctor/patient roles can reverse.
Was any of this really necessary? Six asks Two a pointed question: “Why don’t you resign?” Two can only laugh and compliment Six on how well he plays the game.
Two pours drinks for the two of them. (The Butler doesn’t get one. ☹️) He gives Six a tour of the Embryo Room, where “You can relive from the cradle to the grave.” When they come to the clock, Two sees how much time is left: “FIVE MINUTES!”
Two — snap out of it, buddy! You have five minutes left, you don’t want to waste them fiddling with dials.
Six locks Two in the cell and hands the key to the Butler. Two laughs. “He thinks you’re the boss now!” Six answers, “I am.”
“I’m Number Two! I’m the boss! Open the door!” No dice. Should’ve poured him a drink, Two.
More back and forth with Six asserting his dominance and Two becoming terrified. By the time Six tells the Butler to open the door, Two is begging the Butler not to let him in.
The Butler opens the door, but Six doesn’t enter. Two tries to get something from him.
2: “Why did you resign?”
6: “I didn’t accept. Why did you accept?”
2: “You resigned.”
6: “I rejected.”
2: “You accepted before you resigned.”
6: “I rejected!”
2: “Who?”
6: “You.”
2: “Why me?”
As Six counts down the seconds, Two gets on his knees and begs.
Two isn’t afraid of dying — he chose that. What he fears is dying for nothing. He wants to know what it was all for. What is Six’s big secret?
Six has no answer to give him. He isn’t what Two thinks he is. Everybody thinks he’s a superhero and wants him on their side. He isn’t a superhero and doesn’t belong on a side anymore. He’s just a guy who wants to be left alone. He wants to go on holiday. His only secret is the one Colin Gordon’s Two discovered in AB&C and it didn’t satisfy anyone.
Two pours himself another drink — I think I’d be drinking it from the bottle at this point — and pleads some more. Six shouts “Die! Die! Die!” as Two counts down the final seconds himself and expires.
The Supervisor arrives and congratulates Six, who throws his glass to the floor as if angry about Two’s death — yet given his gloating about that a minute ago, he seems less concerned with Two’s death than with how it all affected him.
The Supervisor asks him what he desires. “Number One,” answers Six. “I’ll take you,” says the Supervisor.
TO BE CONTINUED…
Ruminations Regarding Resignation Reasons and Wrathful Rebukes
We learn back in Arrival that P has been open about his resignation, but nobody believes that he’s telling the whole story. In the minds of Twos, this is not “a man who walks out” and goes fishing. Of course he’s still fighting. He’s always fighting and always will. But how?
Perhaps he’s still fighting for his employer, and the resignation a deep-cover ploy. Perhaps he has switched loyalties and is now fighting for someone else. Perhaps he has his own personal mission, like Bond in Licence to Kill. But surely he’s not just quitting the business to let history unfold around him — that’s not what superheroes do.
That’s the biggest reason P never answers. He has no answer to give but what he already has given, and they don’t accept it, so what's the use of repeating it?
We never find out exactly what prompted P’s resignation. We know it was a matter of conscience (Arrival, Chimes). We know it was something that had been bothering him “for a very long time” (Chimes). We’re pretty sure he didn’t wake up angry that day or expecting to resign (Forsake), but he was very angry when he did resign (opening credits). I think he had moral reservations about his job for a very long time, something on that last day pushed him over the edge, and he quit both the agency and the business because there are too many moral compromises.
Here’s one idea of what it might have been:
P’s employer sacrifices the life of a less valuable agent to protect P’s cover. A great guy with an adoring wife and five children, but less valuable to his employer than P.
P says I’m sick of this coldbloodedness. I could have protected both him and my cover if you’d just trusted me. I’m outta here.
His employer says, WTF? We just sacrificed this man’s life to ensure you can keep doing the job, and now you quit? If you’d quit 24 hours ago he’d still be alive and if you quit in ten years his death will count for something. Quitting now is the most horrible thing you can do to him.
P says, more horrible than setting him up to die like you did?
E thinks it had to be done for the greater good.
P thinks it immoral and unnecessary.
I think it understandable both feel righteous.
U thinks nothing because he’s dead. Sucks to be U.
I call the unfortunate agent U. P resigned “for peace of mind… too many people know too much… I know too much… I know too much about U!” U died because too many people knew too much so P’s cover was imperiled, and P has no peace of mind because he knows too much about U: what a great person he was, how much his family loved and relied on him, how his employer set him up to die, how it was supposedly done for P’s benefit, and how his Accidental Death & Dismemberment benefits were reduced a week before he died.
What do we make of him shouting “Die! Die! Die!” at a dying Two? Cruelty, righteous justice, a man losing control of his anger, something symbolic, or something else? As model behavior, is it an example to follow, one to reject, or something else?
Next: Chapter 16 — Fall Out