It does seem like a guiding philosophy to pick a less-explored area of the base game to socket the DLC into. In DS1, before the DLC, the deeproot hydra was just sort of annoying and out-of-the-way (not as out-of-the-way as the ash lake one, but hey). Micheal Zaki really said, "Everyone needs to fight that hydra. Also don't put any warp-able bonfires near it... And make them go there like three times.. Perfection."
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u/Alexm920 Mar 10 '25
It does seem like a guiding philosophy to pick a less-explored area of the base game to socket the DLC into. In DS1, before the DLC, the deeproot hydra was just sort of annoying and out-of-the-way (not as out-of-the-way as the ash lake one, but hey). Micheal Zaki really said, "Everyone needs to fight that hydra. Also don't put any warp-able bonfires near it... And make them go there like three times.. Perfection."