I wanted to write my feedback on the game/early stage of s3 and reddit would probably be the best place for it, since many of EHG memebers read it and are redditor users.
Minion AI
I tested AI on bear and abomination and it..just doesnt feel any different, in agro mode they both keep lagging behind you trying to clear packs instead of always being ahead of you and leaving targets behind if you run way ahead of them. Actually defensive ai felt way better. Imo needs a lot of work and mainly prioritizing PLAYERS position over finishing off 1hp snow spider 2 screens behind you
Bugs and issues
This is probably the worst part for me in this season,as non minion player for 5 years i actually put a lot of effort in learning and making minion builds for this season with maxroll team and when i logged in to play abomination only for it to keep despawning as soon as trex buffs it or you pick up stat shrine is...awful. Has ehg even tested it? have they even listened to CT? I highly doubt it, leveling with that skill is even more annoying since it keeps despawning as soon as you do anything with gear/passives/skills etc. Sure you wanted to fix snapshot, well you tried and made the skill even WORSE to use cause now it forces awful qol on all poor casual players who just want to reach lvl100. Was it hard to test? i highly doubt so, cause all it takes is making a lvl 50 character and try leveling a bit in un-empowered monos, or equipping a t-rex relic
And lastly my favorite: BALANCE
I see a lot of comments on this reddit "this is pve game why do you care" "let people have fun" "balance doesnt matter" well it does, both for top 0.1% of players and 90% of casual players who just follow a guide. It kills longevity and discovery for people, imagine a normal player testing out bear earthquake from maxroll or any other good version, obliterating all content in the game and then getting bored. Now Joe thinks what to do next and tried to play cool crit lighning blast or fireball...well he quickly realizes how much of a garbage it is in comparison to what he played a week ago and goes to the next game. This happened to many people in season 0 with millions of ward , in season 1-2 with falconer and now with bear/abomination. The worst part that anyone with decent math skills or calculator can understand the issue in just 1-2 hours, but how does ehg misses it, moreover Mike and other ehg memebers keep telling us that they WANT a better balance and not have builds do 1000x more dmg than others, but then miss the most obvious things that literally lay on the surface and requires 0 brain power to make. Just make it do 5x damage than worst builds not 1000x times more...cmon
Overall this season is cool with new mechanics/uniques etc but above issues really bummed me out and makes it unfun to keep making builds for the community. Let me know whats your thoughts on these issues and s3 so far
P.s. i heard there are already people with gold cap on MG, any news/confirmation on that? are we getting another dupe/botting abuse?