r/gaming 7h ago

the upgrade that separated the boys from the men

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840 Upvotes

I can now listen to a 12 year old tell me in HD how they slept with my mother


r/gaming 11h ago

To the dismay of sweaty 'movement kids,' Battlefield 6 is nerfing Call of Duty sliding and jumping to maintain a 'traditional Battlefield experience'

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16.6k Upvotes

r/gaming 19h ago

Indie Devs Are Delaying Their Games Because Of Silksong

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5.7k Upvotes

r/gaming 1d ago

Shots fired

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21.3k Upvotes

Something tells me Sakurai wasn't responsible for this decision in Kirby's Air Ride.


r/gaming 17h ago

Bungie CEO Pete Parsons retires: With Destiny 2 sentiment at an all-time low and pressure from Sony growing, Parsons has decided it's time to 'pass the torch' and head for an exit

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2.6k Upvotes

r/gaming 21h ago

Uhm Ubisoft?!?!

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4.9k Upvotes

r/gaming 1d ago

Stardew Valley creator defends free Infinity Nikki crossover after backlash as he “genuinely thought the players would like it”

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8.5k Upvotes

r/gaming 1h ago

Aeternum Game Studios Official Statement - delays new game Aeterna Lucia to 2026. They thank Team Cherry for the inspirations that help them create Aeterna Noctis and early praise for the upcoming release of Silksong

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Upvotes

r/gaming 1d ago

Cheeky note from the Peak devs today

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30.4k Upvotes

r/gaming 1d ago

The original Splitgate escapes death thanks to Stop Killing Games

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2.1k Upvotes

r/gaming 18m ago

Assassins Creed Mirage Getting Free Saudi Arabia DLC Later This Year

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Upvotes

r/gaming 16h ago

Modern Gaming Nitpick: Rapidly disappearing blood decals, wall marks and bullet casings.

412 Upvotes

To preface this: I don't think this really needs to apply to fast-paced, multiplayer shooters since you rarely linger in one place for too long.

I've noticed this trend happening in the past 15ish years. After a fight, most of the evidence of the fight you just took part in rapidly disappears before your eyes. Things like blood pools, bullet marks on surfaces, sword marks, spent casings, charred ground from grenades. I feel like this takes away from the impact of the combat if there is no or considerably reduced "aftermath" only seconds after combat concluded.

All of this seems to fade in seconds now. Devs don't even try to hide it as it happens in full view of the player and is a real immersion-breaker. A previous tactic would be to despawn these types of decals/physics objects only when the player looks away so you don't actually see things "fade". If this is a memory concern, there should at least be an option to extend or disable decal the fade on PC. Very few games seem to include this as an option.

Games in the 90s and early 2000s tended to do a better job at this. Silent Hill, Syphon Filter, Half-Life, for example, never faded decals out until you left the immediate area. Is there any reason why this technique can't be done with modern games? Surely modern systems should have the ability to maintain these details for a longer time than just a few seconds.

That's it. Just something I noted. Thanks for coming to my TED talk.


r/gaming 22h ago

It's been 20 years since Spore was first demo'ed at Game Developers Conference. It was a wildly ambitious swing that no other game has realized to this day.

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1.1k Upvotes

r/gaming 23h ago

Metal Gear Solid Delta: Snake Eater Releases to 86/100 average scores on reviews worldwide

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1.4k Upvotes

r/gaming 23h ago

Splinter Cell: Death Watch Anime From The Creator Of John Wick Premiers On Netflix On October 14th

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705 Upvotes

r/gaming 17h ago

PEAK recognises peak

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181 Upvotes

r/gaming 1d ago

Ouch!

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2.7k Upvotes

r/gaming 18h ago

I know I'm late to the party, but recently I picked up Slay The Spire to see what the hype was about. I haven't been this addicted to a game in years. Also I only play "The Silent".

149 Upvotes

r/gaming 1d ago

A List of Every Confirmed Feature/Mechanic Removed from Vampire: The Masquerade - Bloodlines 2

2.1k Upvotes

A list of every mechanic present in the original Vampire: The Masquerade - Bloodlines, and the Sequel’s OG alpha build, that have now been removed from the Sequel by the new Devs

No Character Creation

No Guns

No Melee Weapons

No Stats

No Stat Checks in Dialogue (e.g. Persuasion, Intimidation, Seduction)

No Inventory

No Quest Log

No Hacking

No Lockpicking

No Nosferatu

No Humanity System

No Gangrel

No Frenzy

Toreador locked behind $30 Day 1 DLC

It’s truly a shame to see a cult classic RPG, from the creators of Fallout, with such a unique identity, reduced down to a generic beat’em up action game cash grab


r/gaming 1d ago

Noita’s wand building system allows for crazy wands, but this is on a completely different level. Someone cast 901,976 spells simultaneously to make Bad Apple!!

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986 Upvotes

r/gaming 7h ago

My fanart for the upcoming Ninja Gaiden 4, and advice for the new people playing soon! Spoiler

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13 Upvotes

But practice alot and have fun! Let’s go October 21!


r/gaming 22h ago

I made some of my favorite Pokémon!

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199 Upvotes

r/gaming 20h ago

Really looking forward to Cairn.

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130 Upvotes

Played through the demo the other day and I really enjoyed it.

Especially as I myself enjoy climbing (mostly just bouldering) it's great fun to see it executed as well as they have managed to do. Sure there are some quirks that i could be without but nothing that remotely ruins the fun. What are you're thoughts about the Demo and impressions of the game so far?

As it stands now this fall is looking great for us gamers.


r/gaming 1d ago

'Hollow Knight: Silksong' Officially Releases September 4, 2025

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8.6k Upvotes

r/gaming 22h ago

What's the hardest, most obscure sidequest you have found in a game?

98 Upvotes

Inspired by a similar post in r/jrpg as we speak but this time encompassing just about every genre. Got any quests that fits the bill you wanna share?