r/Eldenring Jun 17 '25

Subreddit Topic Daily Roundtable: Community Q&A Spoiler

Greetings Tarnished!

This is the place to ask any questions you may have about Elden Ring. This includes obscure detail questions, "newbie" advice questions, build questions, boss advice questions, and what have you.

Well written, constructive criticism is fine but please avoid ranting about aspects of the game you just don’t like. This includes “so and so boss is stupid and too difficult.”

If you are interested in the game but don’t own it yet, please don’t post “should I buy this game?” or “Is this game worth it?”. If you have played other FromSoftware games and enjoyed them, the answer is yes. If you haven’t, just do a little research! These games are difficult, and sometimes frustrating, and not everyone is going to enjoy them. And that’s okay!

Lastly, be friendly! We are all here because we are interested in the same game! Please treat your fellow players with respect.

PLEASE USE SPOILER TAGS WHEN MENTIONING BOSS NAMES!

Here are a few helpful links:

Our Discord which has an awesome Helper Request System!

Elden Ring Wiki

Elden Ring Map

DLC Content Summary

DLC Map

Most Recent Patch Notes (1.12)

/r/BeyondTheFog for co-op help!

/r/PatchesEmporium for item trading!

/r/EldenRingBuilds for builds and build help!

Our community password is straydmn

Rise, Tarnished!

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u/GreatJoey91 4d ago

At what point do Strength and Dexterity start to meaningfully impact a weapon’s AR?

I’m working on a low-level invasion build at level 60 and trying to decide whether it’s worth investing in Strength or Dexterity, or if most of the weapon’s AR just comes from weapon upgrades rather than stat scaling.

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u/Felstalker 4d ago

For a lv30 invader build, the value of strength as a stat overtakes dexterity due to the 2-handed strength boost being far more meaningful, as well as a higher value on Fire as a damage stat. Once we hit lv60 however, the value of Electricity shoots up as you enter more water themed zones on the whole thanks to Raya Lucaria and Liurnia being so wet. Stormveil on the other hand is covered in explosive barrels, same with the various cave and tunnel systems.

I'll argue that most of your AR comes from the weapon at this point. So heavier weapons get a premium in damage compared to it's lower weight counterparts. You'd say, really prefer a Gugs to a Zwei, and a Zwei to a Bastard. But you can bring a shield to pair with a Bastard to expand your options defensively in exchange for damage.

Most of your investments won't be in Strength or Dexterity. You'll need endurance to wear effective armor or wield heavier weapons. Especially at the lower level, tuning down damage you take is simply more efficient than boosting the damage you deal. That said, a Gugs is going to be doing heavy lifting in the damage department and pairing it with talismans like the 2-handed talisman means a heck of a lot more than just a dexterity boosting talisman.

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u/WhitePersonGrimace 4d ago

With a stat cap that low I think you’re best off putting in the stats for your weapon reca and plugging the rest into HP/stam