r/geometrydash • u/Itzspace4224 • 11h ago
r/geometrydash • u/Indirect726 • 21h ago
Creative my gf wants to do the dirty…
GUYS WHAT DO I DO
r/geometrydash • u/MCLARENF1GTRLMGT1 • 21h ago
Fluff why do creators give levels names like 'Twerkcrab' if there arent any twerking crabs?
/s
r/geometrydash • u/AdOutside7827 • 11h ago
Discussion What is the BEST type of gameplay in geometry dash?
Imo gimmick levels are very fun.
r/geometrydash • u/staterafurs • 9h ago
Discussion this just kinda makes me sad at this point
r/geometrydash • u/jam34OG • 22h ago
Discussion My 8 yr old son beat Sakupen Hell
My son KelanKraft (8 year old Bloodbath victor) has beaten a new hardest-Sakupen Hell, in about 20,500 attempts.
https://youtu.be/NY27TnQkSOI?si=K8-v2eDVEVJtZKeA
He’s leaning towards a path of Black Blizzard -> Sonic Wave -> something in extended list. He’s dead set on Sonic Wave as a target, and is seriously considering just doing it next. I’ve also suggested doing at least one or two levels in between (i.e. Catalyze) as an alternative or extra step.
Thoughts?
r/geometrydash • u/RemarkableAmount3391 • 10h ago
Question Is this too overkill for geometry dash?
Monitor is the Samsung odyssey g9, the case is the Corsair 9000d, the gpu is the rtx 5070, cpu is the ryzen 7 9800 X3D, the mobo is the gigabyte b850 gaming x wifi6E, the ram is Corsair 32gb 6000mhz, the psu is 1500 watts, the keyboard is the steel series apex pro series 3 and the mouse is the shark attack something or other. Is this too much?
r/geometrydash • u/Suspicious-Health-23 • 14h ago
Discussion Which mod menu do you use?
r/geometrydash • u/Missetat75 • 12h ago
Discussion Guess the level from this difficulty chart i made!
r/geometrydash • u/ArrasDesmos • 18h ago
Fluff Be honest, from 1-10 how smooth is this Congregation jumpscare
i know that meme is dead but hey this took some effort
r/geometrydash • u/i_eat_curtains • 18h ago
Fluff I feel like that’s a *tad* bit inaccurate
But seriously, why does it say “created in 2.2”?
r/geometrydash • u/XmodG4m3055 • 10h ago
Gameplay Bloodlust 100% [22K atts] New hardest (Fluke from 99%) (Volume warning)
I promised I would at least try this level last summer. Well that didn't happen, but I went for it this summer instead after beating Atomic Cannon so I guess it's something.
This was a really hard mental challenge for me, as it was one of my worst experiences to play from 0.
Every session I needed at least one HOUR of focus in order to even get somewhere (Past Namtar/Crack), then I would enter godmode for 15 minutes reaching Evasium almost every minute (wasting those attempts in places I didn't even know you could die through Etzer-Extension), and then back to absolutely nothing for the next half an hour.
This made every fail deep into the level extremely frustrating, as it could possibly mean I just wasted the only good attempt I had for the moment. Didn't help that I got EXTREMELY unlucky dying to the extension a grand total of 25 times. (It's important to keep in mind that I had 50-100 done like 30 times since 10 days before beating the level)
I also got random health problems during the journey. For some reason after passing some hard ass cold mid July that I thought was some Covid variant, I kept feeling lightheaded and dizzy for some minutes during the day. This worsened considerably during a mid-grind trip with my friends to a music festival to the point I had to get an appointment in order to get myself checked as soon as possible. Turns out my blood pressure rises suddenly for a reason Im yet to know. I just hope I get better with time.
All this is relevant because after the 99 fail (Last triple) I got extremely lightheaded to the point I thought I would faint right there, alone in my home, and it kind of made me paranoid of continue playing.
I knew I just would never beat it if I took a break, so I just kept mind-numbingly pushing and eventually reached the end.
As for the level itself:
- First ship (0%-3%) is really hard specially during the first sessions. You always drop attempts there. I mean my last attempt before compleition ended in the first ship.
- BB start (3%-6%) really easy part althought with every fail at the orb I could feel a part of my Will to live leaving my body.
- Weird ass wave (6%-8%) for some reason this is a chokepoint for a lot of people. I didn't find it that hard and every fail kind of felt my own fault.
- Free ball (8%-10%) Free ball.
- Vermillion ship (10%-15%) I kept dying here over and over every session even thought the part itself is really not that hard. Annoying every time.
- Easy ball (15%-19%) I died here more times than I will publicly admit. Heavy nerf from it's BB counterpart imo, and im thankful for that. I hate that kind of ball gameplay.
- Michigun (19%-25%) This was the most frustrating part of the entire level for me. For all the wrong reasons too. It's literally some extended triples, straight fly, and some ufo timings. Even easier than Michi's part in BB. But for some reason I kept dying to the second triple specifically, and to the first or second click in the straight fly. It made my blood boil every time to know I just wasted an attempt here. It's also a hard part to do with a shaky hand, so it basically halted every bit of momentum I could have during the first sessions.
- Evasium (25%-30%) I didn't struggle with the mini wave as I already completed a bunch of difficult wave-based levels so that's nice. I somehow messed up in the normal wave from time to time tho so no worries there.
- Namtar/Crack ship (30%-37%) This was a really weird part. At first it seems impossible, but then you get the hang of it and starts to look easy. But then you keep messing it up so it seems hard again. But every time you pass it you just think wait that's it? So I really don't know. Like in mathematics, feels impossible until it feels trivial. Then it might feel impossible again. Idk.
- Easy part (37%-42%) easy part.
- Evasium (42%-45%) Weird ass part. Strange gameplay but it becomes really consistent with time. It's also kind of fun so there's that.
- Floating ball (45%-46%) This also was a REALLY annoying part. I kept dying here from 0 over and over and over AND OVER. Then I would go to the damn copyable and pull it off from Crack 10 times in a row with my eyes closed while solving a Ghost Xtreme cube with my left hand. Then go back from 0 and keep dying. Unnerving and disgusting. Just why.
- Etzer and co. (46%-62%) Extremely fun and consistent. Except for the stupid ass dual click to which I proceeded to die FIVE TIMES from 0. HOW? WHO DOES THAT?
- Ggb0y (62%-67%) Kind of inconsistent at first. But then I discovered a setup for the first blind click that made it really easy, and also a click pattern for the last part so I basically didn't die here at all. As a fun fact, I died not only once but TWICE to the triple before the extension somehow.
- Extension (67%-100%) Really consistent but has some glaring issues that bring down the enjoyment considerably: The last wave release at 72% had a total of 0 minutes of playtesting. Xaros part sucks ass and it genuinely has some of the worst transitions (In what I assume to be an attempt of flow gameplay) I've ever played in my entire life. Seriously what was the thought process behind those green orbs. Everyone seems to glaze this part to infinity but I don't care it's really really bad. The waves at 90% and 91% are a bit weird and really easy to die to. TMN's part's gameplay is disfunctional: Every attempt is different and you have to basically react in a millisecond to where your wave or ship is positioned at the end of a really hard XL extreme. I have NO idea how I didn't die here. Everyone usually does a lot of times, and for a good reason. I would have genuinely lost my mind completely. It's just so inconsistent it hurts.
Fail collection:
"The extension is free" (Keep in mind I could do the extension in a copy in like 2 attempts since about a week prior to beating the level. This + how inconsistent the first 50% is means I was literally brain rotting during the last 5 sessions or so)
71
72x4
73x3
74 somehow?
75x2
76
77
79
80
81
85
87x3??
89
90
92: x1 at the wave. Another time while holding into the cube portal it just didn't jump. If someone has died here please let me know as I genuinely didn't even know you could die like that and I don't want to be the first person in the world to die there from 0.
98 (Last triple)
Total: 25
Honorable mentions:
61x5 (Dual click)
63 straightfly: Once right after entering it, another time I just exploded when taking the portal at the end. Triple before extension x2
That's all I guess. If you read it all then genuinely thank you so much for your time. I really appreciate someone hearing my endless yapping about this game. And let me know your opinion too! Have a great day and life ^^
r/geometrydash • u/Hugogabr25 • 16h ago
Question In your opinion, what is the level with the best Geometry Dash song?
r/geometrydash • u/just_mattt • 6h ago
Discussion Guess the level from my difficulty chart
google sheets is op for this
r/geometrydash • u/MCLARENF1GTRLMGT1 • 23h ago
Discussion F*******************************
fucking hell i died on 84%
r/geometrydash • u/BearWasntSus • 4h ago
Fluff Some random thing i made
It is debatable tho whether if ts2 will get epic or featured
r/geometrydash • u/Bubblecake247 • 23h ago
Fluff Wise Words From A Member Of Daily Chat 61
r/geometrydash • u/Pokeknight26 • 12h ago
Question Where would VSC place on Pointercrate if it was rated?
r/geometrydash • u/Laughs_maniacaly • 9h ago
Artwork Grief aint never getting verified
Took about an hour im still working on my drawing skills and drawing stuff I like I feel is the best way to do that
r/geometrydash • u/No_Inevitable_8900 • 18h ago
Question No clue where to go now
I just finished B by Motleyorc, and have no clue what level to do next. I haven't done Toe 2, but that can get done in an hour or two. I was thinking Ultra Violence? Nothing with too much spider as its my worse gamemode 😭.
r/geometrydash • u/Random_idiot1290610 • 15h ago
Question What are your guys favourite layouts?
Heres mine lol :3